Matorio
d723905f5c
Extensions and explicit types
...
Added a new "RaylibExtensions" static class that gives overloaded extension methods to types so you can use them directly instead of calling the raylib class for everything.
Two new types: "Circle" and "Line"
All the "var" variables were changed to explicit types on the raylib class.
"MakeDirectory" overload, and string version of "GetApplicationDirectory" and "GetWorkingDirectory" methods.
2025-06-20 18:41:16 -05:00
Markus Stephanides
e09d6a4daa
Add STAThread notice to README ( #302 )
2025-05-22 18:07:30 +01:00
Ben Parsons
f9787a8342
Enable Targeting .Net 8 ( #297 )
...
Fixes #295
2025-05-07 08:16:47 +01:00
ee10f5fa7b
Add MatrixDecompose ( #299 )
2025-04-27 17:12:42 +01:00
91cfbeaf5e
Update to ubuntu 22.04 ( #294 )
2025-02-12 07:16:21 +00:00
27b259a6c6
Update README.md
2025-01-31 20:15:05 +00:00
0ba5226729
Update project links
v7.0.1
2025-01-31 19:55:05 +00:00
f64e12dbc0
Update release version to 7.0.1 ( #293 )
2025-01-30 21:51:19 +00:00
6ab7bec764
Update PixelFormat ( #292 )
2025-01-30 18:39:23 +00:00
86439d0eda
Update to reflect organization change ( #291 )
2025-01-30 08:09:01 +00:00
Chadderbox
ecb5528fb2
Fix typo in Transform struct summary ( #289 )
2025-01-18 08:35:11 +00:00
JupiterRider
7026f28766
Remove package System.Numerics.Vector ( #284 )
...
v7.0.0
This package is no longer required, because it's part of the standard library now.
2024-12-23 18:00:50 +00:00
JupiterRider
a3dfd57b5a
Update to raylib 5.5 ( #279 )
2024-12-21 15:00:13 +00:00
JupiterRider
7b5b322a5b
Update Raylib-cs.Native.csproj #281 ( #282 )
...
This fixes #281
2024-12-14 09:32:28 +00:00
54d02588b9
Update build.yml
2024-09-13 21:15:57 +01:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly ( #268 )
2024-09-13 19:56:45 +00:00
dependabot[bot]
b26e4f73d1
Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows ( #266 )
...
Bumps [actions/download-artifact](https://github.com/actions/download-artifact ) from 3 to 4.1.7.
- [Release notes](https://github.com/actions/download-artifact/releases )
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4.1.7 )
---
updated-dependencies:
- dependency-name: actions/download-artifact
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-09-04 17:14:28 +01:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method ( #262 )
2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors ( #261 )
2024-08-10 08:19:43 +00:00
Chris Dill
93eef0f504
Update README.md
2024-07-12 18:11:36 +01:00
ab3faacd24
Update README.md and package details ( #255 )
v6.1.1
2024-06-23 16:38:14 +01:00
daa124aee1
Fix build ( #254 )
v6.1.0
2024-06-20 21:10:01 +01:00
d652823abb
Release 6.1.0 ( #253 )
2024-06-20 19:00:06 +01:00
6169614c11
Fix shader models ( #252 )
2024-06-18 21:50:29 +01:00
39b6302733
Add missing model resources ( #251 )
2024-06-18 21:25:29 +01:00
tiger tiger tiger
5cfb0f3b5b
Bunnymark refactored and cleaned up. ( #249 )
2024-06-16 19:08:14 +01:00
f7fd66b7eb
Native build improvements ( #235 )
...
* Add Raylib-cs.Native to solution
* Update build.yml to use local build
* Remove experimental android setup
2024-06-08 07:27:01 +01:00
383ec91e95
Fix usage of uint in bindings ( #246 )
2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues ( #245 )
2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer ( #243 )
2024-05-21 19:06:11 +01:00
Ben Parsons
47877ee2e7
Update Language Version to C# 12 ( #242 )
2024-05-21 16:40:05 +10:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback ( #215 )
2024-02-24 08:44:13 +00:00
MrScautHD
818b52cbeb
Add PBR Shader Example. ( #229 )
2024-02-09 18:19:57 +00:00
5d23b5ca71
Release 6.0.0 ( #221 )
v6.0.0
2024-01-20 10:47:51 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention ( #224 )
2024-01-18 19:00:57 +00:00
njlr
2a1889403d
Pin to Ubuntu 20.04 ( #223 )
2024-01-14 08:23:37 +00:00
a94a92afb6
Revert default graphics version change ( #219 )
2024-01-07 22:28:16 +00:00
German Hoyos
35f35bb4d5
Update README.md ( #218 )
...
Added an additional step for more clarity, this just explains that a .NET app should be created before running the add package command for Raylib-cs.
2024-01-07 11:43:58 +00:00
MrScautHD
269b6fe67f
Update Desktop to OpenGL 4.3 ( #217 )
...
Update Desktop to OpenGL 4.3 for linux and windows platforms
2024-01-06 12:52:18 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 ( #216 )
2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 ( #210 )
...
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com>
2023-12-27 12:17:57 +00:00
ff85d9ae83
Fix utility typo
2023-12-26 10:10:18 +00:00
47956acdd4
Fix GenImageText bug/add utility method ( #213 )
2023-12-26 10:00:15 +00:00
2d1d558c2d
Update README.md and Build.props
v5.0.0
2023-11-05 13:14:38 +00:00
863c1da25d
Fix AnimationDemo and improve build
2023-11-03 10:32:54 +00:00
4a58a07dcd
Simplify LoadModelAnimations util
2023-10-29 09:45:02 +00:00
00309f8667
Add missing parameter to IsMaterialReady
2023-10-26 17:40:15 +01:00
MrScautHD
6d9505653f
Added camera methods without pointers ( #205 )
2023-10-22 14:59:43 +01:00
368938cfe5
Fix audio example fileName
2023-10-08 19:53:46 +01:00
3bbfcfc0a7
Review resources/licensing usage
2023-10-05 19:59:31 +01:00