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C# bindings for raylib, a simple and easy-to-use library to learn videogames programming (www.raylib.com)
[![GitHub contributors](https://img.shields.io/github/contributors/chrisdill/raylib-cs)](https://github.com/chrisdill/raylib-cs/graphs/contributors)
[![License](https://img.shields.io/badge/license-zlib%2Flibpng-blue.svg)](LICENSE)
[![Chat on Discord](https://img.shields.io/discord/426912293134270465.svg?logo=discord)](https://discord.gg/raylib)
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Raylib-cs targets net6.0 and uses the [official 5.0 release](https://github.com/raysan5/raylib/releases/tag/5.0) to build the native libraries.
## Status
Raylib-cs is passively maintained. Occasional updates may be released from time to time. Pull requests may be
accepted if they don't have a large maintainence burden.
## Installation - NuGet
This is the prefered method to get started.
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## Contributing
If you have any ideas, feel free to open an issue. If you'd like to contribute, please fork the
repository and make changes as you'd like. Pull requests are warmly welcome.
Feel free to open an issue. If you'd like to contribute, please fork the repository and make
changes as you'd like. Pull requests are welcome.
If you want to request features or report bugs related to raylib directly (in contrast to this binding), please refer to the [author's project repo](https://github.com/raysan5/raylib).