3e8e4a6319
Multi-target net5.0
2021-12-17 12:48:56 +00:00
71f57503f9
4.0.0-alpha.2
2021-12-10 19:43:53 +11:00
1315d10e76
Update README.md
2021-12-09 08:18:01 +00:00
e75368414d
Update README.md
2021-11-10 07:19:52 +00:00
d64be09322
Update README.md
2021-11-06 22:49:47 +00:00
a1348d4bc3
Update README.md and Raylib.csproj for testing
2021-11-04 20:47:57 +00:00
6140872094
3.7.0.1
2021-10-02 13:44:55 +01:00
e50b30e870
Add new-issue-template and update README.md
2021-08-29 08:02:18 +01:00
207ba0ab1a
Review minor project details
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- Disable warning for missing doc comments for now.
- Specify specific version or System.Numerics.Vectors.
- Format fixes.
2021-05-12 09:38:37 +01:00
094c4e7789
Update project details and experimental libs
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- Unsure on experimental lib at the moment. Need to test pinvoke
overhead. Might move to examples repo.
- Update README.md.
- Update Raylib-cs.csproj.
- Remove GenMeshDefault.
2021-05-11 08:19:46 +01:00
nailuj29gaming
1dbd15e13e
Use vanity URL in discord link
2021-03-15 10:44:05 -04:00
4d5c5c913f
Update README.md
2021-01-25 12:55:03 +00:00
Ben Parsons
40e8933f45
Update README.md
2021-01-16 11:30:57 +00:00
9c7436ff00
Update nuget version in README.md
2021-01-15 16:23:16 +00:00
5c2d41f585
Update README.md
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- Update badge link and improved the layout.
2021-01-02 16:01:22 +00:00
545084b3f2
Update README.md
2020-12-28 10:56:29 +00:00
b87362fd28
Update workflow and README.md ready to merge into master
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- Should be able to run workflow manually and pushes will only run it if they are on master.
- Update README.md with new version + note about the nuget package being out of date.
2020-12-27 17:11:21 +00:00
8d9201c341
Dropping experimental netfx support
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- Set libraries to target netstandard2.1 and updated tests to net5.0. Still learning about the new features. Libraries may also change to net5.0
later if the newer features are useful enough to include directly in the library.
- Removing Platform.cs which was only used by netfx.
2020-11-12 11:17:03 +00:00
06d092d462
Updated README.md.
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- Made support information clearer.
- Updated Hello World example.
- Fixed LICENSE link.
2020-09-25 19:16:30 +01:00
a45c82c651
Update README.md
2020-08-12 22:24:20 +01:00
da3df6903a
Fixed typo and updated enum usage in structs.
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- Fixed typo in README.md.
- Changed Image format to use the PixelFormat enum.
- Changed Texture2D format to use the PixelFormat enum.
- Changed NPatchInfo type to use the NPatchType enum.
2020-08-08 09:54:28 +01:00
ca567a5594
Updated README.md
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NuGet package and easier installation
Added `runtimes/{tfm}/native` folder to make it clearer where to put native libraries
2020-05-02 17:03:00 +10:00
feae933468
Update README.md
2020-04-30 09:59:04 +01:00
def2598e05
Moving Physac and Raygui into their own libraries and marking them as experimental.
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- Both bindings have causes confusion and issues in project setup. Moving them into separate libraries should make things clearer and easier to maintain.
2020-04-28 20:53:45 +01:00
9a1be26f6a
Update README.md
2020-04-02 08:45:45 +01:00
e936fd235d
Update README.md
2020-03-26 22:29:10 +00:00
c80d7a1340
Update README.md
2019-06-04 08:17:54 +01:00
82463be0b6
Update README.md
2019-05-07 09:06:48 +01:00
f365315121
Update README.md
2019-05-07 09:05:42 +01:00
a9571ccb30
Update README.md
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- Manual installation instructions so project is not reliant on nuget.
2019-04-22 07:53:43 +01:00
f20d01ed2e
Merge branch 'master' of https://github.com/ChrisDill/Raylib-cs
2019-04-22 07:51:40 +01:00
dd9710fc57
- Improvements for 2.5 release. Alot more work than I expected.
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- Examples are out of date and will need to be regenerated before release.
2019-04-22 07:40:01 +01:00
1fc02a23a5
Update README.md
2019-04-04 20:53:36 +01:00
8623bf874e
Changed easings to a direct port
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- Trying direct ports of modules starting with easings.
- Readme fix and removed old rlgl.
- Improving documentation.
2019-03-17 11:05:24 +00:00
f43c79ee55
Moved tests into their own folder.
2019-03-08 11:32:25 +00:00
f4ef94d63f
Color defines now only in struct
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- Color defines removed. Instead use them from Color struct. E.g Color.WHITE.
2019-02-11 11:25:09 +00:00
19dab0c7a1
Breaking change
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- Removed constants. Enums used instead.
- Changed some functions to take enum instead of int to remove explicit cast.
- Updated readme with differences.
2019-02-11 11:23:33 +00:00
1168407f09
Update README.md
2019-02-06 18:52:03 +00:00
98dcce501f
Update README.md
2018-12-29 13:22:54 +00:00
a4311b0e77
Update README.md
2018-12-03 16:37:45 +00:00
2104ac1534
Updated install instructions
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-
2018-12-03 15:54:16 +00:00
7c0eb670b5
Update README.md
2018-11-22 15:13:33 +00:00
4b2c7b1e07
Added Build.bat for Examples
2018-10-15 14:35:14 +01:00
3b21284b5f
Custom build instructions
2018-10-12 09:08:09 +01:00
e2a32241de
Tidying up project
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- Added Release folder for important dlls that will be used in nuget package
- Moved Rayforms into Examples folder
- Added updated generator(WIP)
2018-10-05 17:31:46 +01:00
7008c67dfa
Changing examples to use makefile
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- Testing a modified version of the makefile from raylib Instead of multiple project files for examples.
- Fixed readme example
2018-10-01 09:25:18 +01:00
f880241ee4
No longer require unsafe option
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- Change unsafe/fixed to use IntPtr or MarshallAs instead.
- Added methods in physac to marshall IntPtr returns to PhysicsBodyData.
2018-09-23 12:34:40 +01:00
4652f1fa6d
Updated readme
2018-09-22 13:47:28 +01:00
45edd16939
Added logos and updated readme
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- Now have logos provided by @raysan5.
- Added 256x256 logo to readme.
2018-09-13 12:00:51 +01:00
8272439d26
Fixed .proj settings and readme
2018-09-10 12:25:13 +01:00