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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-06-30 19:03:42 -04:00

Dropping experimental netfx support

- Set libraries to target netstandard2.1 and updated tests to net5.0. Still learning about the new features. Libraries may also change to net5.0
later if the newer features are useful enough to include directly in the library.
- Removing Platform.cs which was only used by netfx.
This commit is contained in:
2020-11-12 10:30:50 +00:00
parent ddadcf01f7
commit 8d9201c341
6 changed files with 6 additions and 109 deletions

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@ -11,6 +11,8 @@ C# bindings for raylib 3.0, a simple and easy-to-use library to learn videogames
[![Chat on Discord](https://img.shields.io/discord/426912293134270465.svg?logo=discord)](https://discord.gg/VkzNHUE)
Raylib-cs targets netstandard2.1 and supports netcoreapp3.0+ and net5.0.
## Installation - NuGet
This is the prefered method to get started - The package is still new so please report any [issues](https://github.com/ChrisDill/Raylib-cs/issues).
@ -21,9 +23,6 @@ dotnet add package Raylib-cs --version 3.1.5
[![NuGet](https://img.shields.io/nuget/dt/raylib-cs)](https://www.nuget.org/packages/Raylib-cs/)
Currently supports netstandard2.0 and netcore3.1.
There is also some support for Framework 4.7.2+ although it is experimental.
If you need to edit Raylib-cs source then you will need to add the bindings as a project (see below).
## Installation - Manual