Watch
2
0
Fork
You've already forked raylib-cs
0
Commit graph

476 commits

Author SHA1 Message Date
JupiterRider
c7cedabbb3 fix examples to build 2024-12-03 22:24:48 +01:00
JupiterRider
1a9973bd2a AutomationEvent methods added 2024-12-03 22:13:54 +01:00
JupiterRider
60fd5d9eaf AutomationEvent and AutomationEventList structs added 2024-12-03 21:52:01 +01:00
JupiterRider
982743668f hash methods added 2024-12-03 20:35:37 +01:00
JupiterRider
af2cd9d7df LoadDirectoryFilesEx documentation updated 2024-12-03 20:25:25 +01:00
JupiterRider
cf49aeae19 IsFileNameValid method added 2024-12-03 20:24:18 +01:00
JupiterRider
3504c47b7a MakeDirectory method added 2024-12-03 20:22:29 +01:00
JupiterRider
1ac2252202 GetScreenToWorldRayEx method added 2024-12-03 20:13:41 +01:00
JupiterRider
315b0139e8 GetMouseRay is GetScreenToWorldRay now 2024-12-03 20:11:01 +01:00
JupiterRider
4095b22ff8 IsShaderReady renamed 2024-12-03 19:56:08 +01:00
JupiterRider
3545e420da add GetClipboardImage method 2024-12-03 19:52:10 +01:00
JupiterRider
3ef16c7c73 some documentation comments updated 2024-12-03 19:47:17 +01:00
JupiterRider
8bb7ea3f85 CubemapLayout.Panorama removed 2024-12-03 19:39:18 +01:00
JupiterRider
daceda83db ShaderLocationIndex enum extended 2024-12-03 19:37:53 +01:00
JupiterRider
76e6813488 GamepadButton description corrected 2024-12-03 19:33:33 +01:00
JupiterRider
5adcfead77 KeyboardKey.Menu value changed 2024-12-03 19:27:50 +01:00
JupiterRider
f3cc3098e4 VrDeviceInfo.VScreenCenter has been removed 2024-12-03 19:26:08 +01:00
JupiterRider
82cda760a8 update Ray.Direction description 2024-12-03 19:22:28 +01:00
JupiterRider
0f083d963f add new fields to Mesh type 2024-12-03 19:20:09 +01:00
JupiterRider
d87bf1a0b2 Update README info about version 2024-12-03 18:28:52 +01:00
JupiterRider
1479a4cc63 Update System.Numerics.Vectors from 4.5.0 to 4.6.0 2024-12-03 18:23:54 +01:00
JupiterRider
73020a5239 Update raylib and Raylib-cs version numbers 2024-12-03 18:19:05 +01:00
54d02588b9 Update build.yml 2024-09-13 21:15:57 +01:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly (#268) 2024-09-13 19:56:45 +00:00
dependabot[bot]
b26e4f73d1
Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows (#266)
Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 3 to 4.1.7.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4.1.7)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-09-04 17:14:28 +01:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method (#262) 2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors (#261) 2024-08-10 08:19:43 +00:00
Chris Dill
93eef0f504
Update README.md 2024-07-12 18:11:36 +01:00
ab3faacd24
Update README.md and package details (#255) v6.1.1 2024-06-23 16:38:14 +01:00
daa124aee1
Fix build (#254) v6.1.0 2024-06-20 21:10:01 +01:00
d652823abb
Release 6.1.0 (#253) 2024-06-20 19:00:06 +01:00
6169614c11
Fix shader models (#252) 2024-06-18 21:50:29 +01:00
39b6302733
Add missing model resources (#251) 2024-06-18 21:25:29 +01:00
tiger tiger tiger
5cfb0f3b5b
Bunnymark refactored and cleaned up. (#249) 2024-06-16 19:08:14 +01:00
f7fd66b7eb
Native build improvements (#235)
* Add Raylib-cs.Native to solution
* Update build.yml to use local build
* Remove experimental android setup
2024-06-08 07:27:01 +01:00
383ec91e95
Fix usage of uint in bindings (#246) 2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues (#245) 2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer (#243) 2024-05-21 19:06:11 +01:00
Ben Parsons
47877ee2e7
Update Language Version to C# 12 (#242) 2024-05-21 16:40:05 +10:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback (#215) 2024-02-24 08:44:13 +00:00
MrScautHD
818b52cbeb
Add PBR Shader Example. (#229) 2024-02-09 18:19:57 +00:00
5d23b5ca71
Release 6.0.0 (#221) v6.0.0 2024-01-20 10:47:51 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention (#224) 2024-01-18 19:00:57 +00:00
njlr
2a1889403d
Pin to Ubuntu 20.04 (#223) 2024-01-14 08:23:37 +00:00
a94a92afb6
Revert default graphics version change (#219) 2024-01-07 22:28:16 +00:00
German Hoyos
35f35bb4d5
Update README.md (#218)
Added an additional step for more clarity, this just explains that a .NET app should be created before running the add package command for Raylib-cs.
2024-01-07 11:43:58 +00:00
MrScautHD
269b6fe67f
Update Desktop to OpenGL 4.3 (#217)
Update Desktop to OpenGL 4.3 for linux and windows platforms
2024-01-06 12:52:18 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 (#216) 2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 (#210)
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com>
2023-12-27 12:17:57 +00:00
ff85d9ae83 Fix utility typo 2023-12-26 10:10:18 +00:00