Meatcorps
4263ddf570
Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in Shader.cs for so it is inline with the upstream.
2026-05-23 10:56:45 +02:00
Meatcorps
4e6e28cdce
Updated XML comment for GetDirectoryFileCountEx to clarify behavior and filtering options.
2026-05-22 10:47:41 +02:00
Meatcorps
cb77e4f195
Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to resources.LICENSE.
2026-05-22 10:07:42 +02:00
Meatcorps
0311272002
Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused Capacity field in FilePathList struct.
2026-05-21 19:03:53 +02:00
Meatcorps
4ae506033d
Updated README to reflect .NET 10 and Raylib 6 compatibility changes.
2026-05-21 14:34:21 +02:00
Meatcorps
851029ee0f
Applying changes after review. Merged resources.LICENSE + raylib-cs.Native.csproj only targets dotnet8
2026-05-21 14:28:15 +02:00
Meatcorps
94dda71bcf
Fixing the Mesh struct
2026-05-21 11:15:25 +02:00
Meatcorps
667a1a25ef
Fixing the QOL utils
2026-05-21 09:11:11 +02:00
Meatcorps
62988c4ff1
Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!]
2026-05-21 07:36:58 +02:00
Meatcorps
ce3a7da69b
Additional resources from the Raylib repo.
2026-05-21 06:09:28 +02:00
Meatcorps
6c94ffb0cc
Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers
2026-05-21 06:08:27 +02:00
Meatcorps
2a86968da0
Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!]
2026-05-20 21:21:15 +02:00
1b890169c5
Update Examples to use separate processes
2026-05-19 20:43:12 +01:00
73e3428ca0
Update README.md
2026-05-17 20:31:39 +01:00
a657bb6367
Update tests and dll resolver ( #336 )
2026-05-17 19:24:49 +01:00
709a0c1c3d
Add custom DllImportResolver ( #335 )
2026-05-11 21:46:17 +01:00
a1cde79294
Switch from DllImport to LibraryImport ( #334 )
2026-04-24 12:32:09 +01:00
d49c0f8474
Update version and bindings ( #332 )
2026-04-15 20:53:16 +01:00
723ef1b4b9
Update workflow ( #331 )
2026-04-08 08:24:14 +01:00
dd1297e46b
Add docfx support ( #330 )
2026-04-04 10:35:47 +01:00
942306d916
Remove net6.0 support ( #328 )
2026-03-28 20:05:58 +00:00
Samuel Gido
a31a4eb3ca
Update structure types to record structs ( #326 )
2026-02-17 21:09:17 +00:00
Guillaume
7db9848fb2
Fix Color.Lerp ( #323 )
...
Resolves incorrect tweening behavior where G/B/A interpolated from origin.R
2026-02-04 17:25:35 +00:00
95d1e9cc56
Update release version to 7.0.2 ( #315 )
v7.0.2
2025-10-18 16:06:12 +01:00
Matorio
75aabd1cc0
Explicit core types and autonomous types. ( #304 )
...
* All the "var" variables were changed to explicit types on the raylib class
* "MakeDirectory" overload, and string version of "GetApplicationDirectory" and "GetWorkingDirectory" methods
* Added "Dimensions" property to "Texture2D"
* New overloads for the "LoadFileData" and "SaveFileData" methods
* Raymath's const "NativeLibName" is now referencing to "Raylib.NativeLibName"
* Color constructors are more readable
* Added "Dimensions" property to "Image"
* Changed all the "var" for explicit types on the "Logging" class
* Changed "Int64" for "long" on CBool, and using constructor on the operators instead setting the value manually
* Added indexer to "FilePathLists"
* Changed all "var" for explicit types on "Utf8Buffer"
* New "GetRandomSequence" method overloads in "Raylib.Utils" acepting "int" and "float"
* Added new extension "byte.Lerp"
* Added new extension "Log" for "TraceLogLevel"
* Constructors on Color no longer just truncate the float value, but also round it (+ 0.5f)
* New static method on Color, "Color.Lerp"
* Added static method "FromHSV" to Color
* Added new getter method "GetHSV" on Color
* Added index security on the FilePathList indexer
* Added Rectangle extension
* Added "MoveTowards" extensions to RaylibExtensions
* Added "TranslateLocal" and "TranslateGlobal" to Transform
* Removed unnecessary "partial" declarations
* Updating calls and docs
* Moved the "AudioCallback" delegate into the "AudioMixed.cs" File
* Properties and structs marked as read-only on the "Model.cs" file
* Updated the "README.md" to mentions Raylib-cs targets net6.0 and net8.0 (and also explicitly added that the
"STAThread" attribute comes from the "System" namespace)
* Added a few sizing utils to "Rectangle"
* Added "GetScreenCenter" to "Raylib.Utils"
2025-09-21 09:09:38 +01:00
Quentin
ca4e760d60
Update InputMultitouch.cs ( #310 )
...
Fix typo
2025-08-19 19:33:49 +01:00
JupiterRider
8384e36054
Update docs of some FromMemory-functions #305 ( #306 )
2025-07-28 12:27:06 +01:00
Markus Stephanides
e09d6a4daa
Add STAThread notice to README ( #302 )
2025-05-22 18:07:30 +01:00
Ben Parsons
f9787a8342
Enable Targeting .Net 8 ( #297 )
...
Fixes #295
2025-05-07 08:16:47 +01:00
ee10f5fa7b
Add MatrixDecompose ( #299 )
2025-04-27 17:12:42 +01:00
91cfbeaf5e
Update to ubuntu 22.04 ( #294 )
2025-02-12 07:16:21 +00:00
27b259a6c6
Update README.md
2025-01-31 20:15:05 +00:00
0ba5226729
Update project links
v7.0.1
2025-01-31 19:55:05 +00:00
f64e12dbc0
Update release version to 7.0.1 ( #293 )
2025-01-30 21:51:19 +00:00
6ab7bec764
Update PixelFormat ( #292 )
2025-01-30 18:39:23 +00:00
86439d0eda
Update to reflect organization change ( #291 )
2025-01-30 08:09:01 +00:00
Chadderbox
ecb5528fb2
Fix typo in Transform struct summary ( #289 )
2025-01-18 08:35:11 +00:00
JupiterRider
7026f28766
Remove package System.Numerics.Vector ( #284 )
...
v7.0.0
This package is no longer required, because it's part of the standard library now.
2024-12-23 18:00:50 +00:00
JupiterRider
a3dfd57b5a
Update to raylib 5.5 ( #279 )
2024-12-21 15:00:13 +00:00
JupiterRider
7b5b322a5b
Update Raylib-cs.Native.csproj #281 ( #282 )
...
This fixes #281
2024-12-14 09:32:28 +00:00
54d02588b9
Update build.yml
2024-09-13 21:15:57 +01:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly ( #268 )
2024-09-13 19:56:45 +00:00
dependabot[bot]
b26e4f73d1
Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows ( #266 )
...
Bumps [actions/download-artifact](https://github.com/actions/download-artifact ) from 3 to 4.1.7.
- [Release notes](https://github.com/actions/download-artifact/releases )
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4.1.7 )
---
updated-dependencies:
- dependency-name: actions/download-artifact
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-09-04 17:14:28 +01:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method ( #262 )
2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors ( #261 )
2024-08-10 08:19:43 +00:00
Chris Dill
93eef0f504
Update README.md
2024-07-12 18:11:36 +01:00
ab3faacd24
Update README.md and package details ( #255 )
v6.1.1
2024-06-23 16:38:14 +01:00
daa124aee1
Fix build ( #254 )
v6.1.0
2024-06-20 21:10:01 +01:00
d652823abb
Release 6.1.0 ( #253 )
2024-06-20 19:00:06 +01:00
6169614c11
Fix shader models ( #252 )
2024-06-18 21:50:29 +01:00