remove version check
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1 changed files with 1 additions and 8 deletions
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@ -123,14 +123,7 @@ static void SetSoundPosition(Camera listener, Sound sound, Vector3 position, flo
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if (dotProduct < 0.0f) attenuation *= (1.0f + dotProduct*0.5f);
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// Set stereo panning based on sound position relative to listener
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float pan = 0;
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if (RAYLIB_VERSION_MAJOR >= 6) {
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// -1.0 - 1.0
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pan = Vector3DotProduct(normalizedDirection, right);
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} else {
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// 0.0 - 1.0
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pan = 0.5f + 0.5f*Vector3DotProduct(normalizedDirection, right);
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}
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float pan = Vector3DotProduct(normalizedDirection, right);
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// Apply final sound properties
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SetSoundVolume(sound, attenuation);
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