From 20eb1bbfba911b6b04cae637770bbb79ea0340f0 Mon Sep 17 00:00:00 2001 From: TheNoiselessNoise Date: Fri, 7 Aug 2026 21:23:21 +0200 Subject: [PATCH] remove version check --- examples/audio/audio_sound_positioning.c | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/examples/audio/audio_sound_positioning.c b/examples/audio/audio_sound_positioning.c index 19184c188..052137870 100644 --- a/examples/audio/audio_sound_positioning.c +++ b/examples/audio/audio_sound_positioning.c @@ -123,14 +123,7 @@ static void SetSoundPosition(Camera listener, Sound sound, Vector3 position, flo if (dotProduct < 0.0f) attenuation *= (1.0f + dotProduct*0.5f); // Set stereo panning based on sound position relative to listener - float pan = 0; - if (RAYLIB_VERSION_MAJOR >= 6) { - // -1.0 - 1.0 - pan = Vector3DotProduct(normalizedDirection, right); - } else { - // 0.0 - 1.0 - pan = 0.5f + 0.5f*Vector3DotProduct(normalizedDirection, right); - } + float pan = Vector3DotProduct(normalizedDirection, right); // Apply final sound properties SetSoundVolume(sound, attenuation);