Watch
2
0
Fork
You've already forked raylib-cs
0
Commit graph raylib-cs/Raylib-cs
Author SHA1 Message Date
Meatcorps
d45ea89a4b Improved XML comments for clarity and consistency in Model.cs and Mesh.cs, updated method and variable names for better readability, and adjusted logic in span creation methods. 2026-05-23 13:31:54 +02:00
Meatcorps
4263ddf570 Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in Shader.cs for so it is inline with the upstream. 2026-05-23 10:56:45 +02:00
Meatcorps
4e6e28cdce Updated XML comment for GetDirectoryFileCountEx to clarify behavior and filtering options. 2026-05-22 10:47:41 +02:00
Meatcorps
cb77e4f195 Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to resources.LICENSE. 2026-05-22 10:07:42 +02:00
Meatcorps
0311272002 Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused Capacity field in FilePathList struct. 2026-05-21 19:03:53 +02:00
Meatcorps
94dda71bcf Fixing the Mesh struct 2026-05-21 11:15:25 +02:00
Meatcorps
667a1a25ef Fixing the QOL utils 2026-05-21 09:11:11 +02:00
Meatcorps
62988c4ff1 Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!] 2026-05-21 07:36:58 +02:00
Meatcorps
6c94ffb0cc Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers 2026-05-21 06:08:27 +02:00
Meatcorps
2a86968da0 Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!] 2026-05-20 21:21:15 +02:00
a657bb6367
Update tests and dll resolver (#336) 2026-05-17 19:24:49 +01:00
709a0c1c3d
Add custom DllImportResolver (#335) 2026-05-11 21:46:17 +01:00
a1cde79294
Switch from DllImport to LibraryImport (#334) 2026-04-24 12:32:09 +01:00
d49c0f8474
Update version and bindings (#332) 2026-04-15 20:53:16 +01:00
dd1297e46b
Add docfx support (#330) 2026-04-04 10:35:47 +01:00
942306d916
Remove net6.0 support (#328) 2026-03-28 20:05:58 +00:00
Samuel Gido
a31a4eb3ca
Update structure types to record structs (#326) 2026-02-17 21:09:17 +00:00
Guillaume
7db9848fb2
Fix Color.Lerp (#323)
Resolves incorrect tweening behavior where G/B/A interpolated from origin.R
2026-02-04 17:25:35 +00:00
95d1e9cc56
Update release version to 7.0.2 (#315) 2025-10-18 16:06:12 +01:00
Matorio
75aabd1cc0
Explicit core types and autonomous types. (#304)
* All the "var" variables were changed to explicit types on the raylib class
* "MakeDirectory" overload, and string version of "GetApplicationDirectory" and "GetWorkingDirectory" methods
* Added "Dimensions" property to "Texture2D"
* New overloads for the "LoadFileData" and "SaveFileData" methods
* Raymath's const "NativeLibName" is now referencing to "Raylib.NativeLibName"
* Color constructors are more readable
* Added "Dimensions" property to "Image"
* Changed all the "var" for explicit types on the "Logging" class
* Changed "Int64" for "long" on CBool, and using constructor on the operators instead setting the value manually
* Added indexer to "FilePathLists"
* Changed all "var" for explicit types on "Utf8Buffer"
* New "GetRandomSequence" method overloads in "Raylib.Utils" acepting "int" and "float"
* Added new extension "byte.Lerp"
* Added new extension "Log" for "TraceLogLevel"
* Constructors on Color no longer just truncate the float value, but also round it (+ 0.5f)
* New static method on Color, "Color.Lerp"
* Added static method "FromHSV" to Color
* Added new getter method "GetHSV" on Color
* Added index security on the FilePathList indexer
* Added Rectangle extension
* Added "MoveTowards" extensions to RaylibExtensions
* Added "TranslateLocal" and "TranslateGlobal" to Transform
* Removed unnecessary "partial" declarations
* Updating calls and docs
* Moved the "AudioCallback" delegate into the "AudioMixed.cs" File
* Properties and structs marked as read-only on the "Model.cs" file
* Updated the "README.md" to mentions Raylib-cs targets net6.0 and net8.0 (and also explicitly added that the
"STAThread" attribute comes from the "System" namespace)
* Added a few sizing utils to "Rectangle"
* Added "GetScreenCenter" to "Raylib.Utils"
2025-09-21 09:09:38 +01:00
JupiterRider
8384e36054
Update docs of some FromMemory-functions #305 (#306) 2025-07-28 12:27:06 +01:00
Ben Parsons
f9787a8342
Enable Targeting .Net 8 (#297)
Fixes #295
2025-05-07 08:16:47 +01:00
ee10f5fa7b
Add MatrixDecompose (#299) 2025-04-27 17:12:42 +01:00
0ba5226729 Update project links 2025-01-31 19:55:05 +00:00
f64e12dbc0
Update release version to 7.0.1 (#293) 2025-01-30 21:51:19 +00:00
6ab7bec764
Update PixelFormat (#292) 2025-01-30 18:39:23 +00:00
86439d0eda
Update to reflect organization change (#291) 2025-01-30 08:09:01 +00:00
Chadderbox
ecb5528fb2
Fix typo in Transform struct summary (#289) 2025-01-18 08:35:11 +00:00
JupiterRider
7026f28766
Remove package System.Numerics.Vector (#284)
This package is no longer required, because it's part of the standard library now.
2024-12-23 18:00:50 +00:00
JupiterRider
a3dfd57b5a
Update to raylib 5.5 (#279) 2024-12-21 15:00:13 +00:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly (#268) 2024-09-13 19:56:45 +00:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method (#262) 2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors (#261) 2024-08-10 08:19:43 +00:00
ab3faacd24
Update README.md and package details (#255) 2024-06-23 16:38:14 +01:00
d652823abb
Release 6.1.0 (#253) 2024-06-20 19:00:06 +01:00
383ec91e95
Fix usage of uint in bindings (#246) 2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues (#245) 2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer (#243) 2024-05-21 19:06:11 +01:00
Ben Parsons
47877ee2e7
Update Language Version to C# 12 (#242) 2024-05-21 16:40:05 +10:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback (#215) 2024-02-24 08:44:13 +00:00
5d23b5ca71
Release 6.0.0 (#221) 2024-01-20 10:47:51 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention (#224) 2024-01-18 19:00:57 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 (#216) 2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 (#210)
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com>
2023-12-27 12:17:57 +00:00
ff85d9ae83 Fix utility typo 2023-12-26 10:10:18 +00:00
47956acdd4
Fix GenImageText bug/add utility method (#213) 2023-12-26 10:00:15 +00:00
2d1d558c2d Update README.md and Build.props 2023-11-05 13:14:38 +00:00
863c1da25d Fix AnimationDemo and improve build 2023-11-03 10:32:54 +00:00
4a58a07dcd Simplify LoadModelAnimations util 2023-10-29 09:45:02 +00:00
00309f8667 Add missing parameter to IsMaterialReady 2023-10-26 17:40:15 +01:00