- Unsure on experimental lib at the moment. Need to test pinvoke
overhead. Might move to examples repo.
- Update README.md.
- Update Raylib-cs.csproj.
- Remove GenMeshDefault.
- Should be able to run workflow manually and pushes will only run it if they are on master.
- Update README.md with new version + note about the nuget package being out of date.
- Set libraries to target netstandard2.1 and updated tests to net5.0. Still learning about the new features. Libraries may also change to net5.0
later if the newer features are useful enough to include directly in the library.
- Removing Platform.cs which was only used by netfx.
- Fixed typo in README.md.
- Changed Image format to use the PixelFormat enum.
- Changed Texture2D format to use the PixelFormat enum.
- Changed NPatchInfo type to use the NPatchType enum.
- Both bindings have causes confusion and issues in project setup. Moving them into separate libraries should make things clearer and easier to maintain.
- Removed constants. Enums used instead.
- Changed some functions to take enum instead of int to remove explicit cast.
- Updated readme with differences.
- Improved bindings and added initial ones for Easings, Physac, Raygui and Raymath(Not yet fully tested).
- Renamed ExamplesApplication to Bindings to make it more clear.
- Examples separated from bindings.
- Improve readme to reflect changes.
- Added Raymath.cs binding. Raylib.cs depends on this since they both share some types.
- Bindings moved into source directly.
- Inital examples port alot of syntax still needs to be fixed.
- Couldn't get cppsharp to work correctly so using a custom generator(WIP).
- Added ExampleApplication build so it can be tested without needing to compile first.
- Resources and dlls included in added build directory.
- Updated readme instructions.