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Focus pr on explicit type and util changes

This commit is contained in:
Rgebee 2025-09-17 19:16:39 +01:00
commit be91fe9120
15 changed files with 18 additions and 856 deletions

View file

@ -14,24 +14,6 @@ public struct Rectangle
public float Width;
public float Height;
public static Rectangle Grow(Rectangle rec, float growth)
{
rec.X -= growth;
rec.Y -= growth;
rec.Width += growth * 2.0f;
rec.Height += growth * 2.0f;
return rec;
}
public static Rectangle Shrink(Rectangle rec, float shrink)
{
rec.X += shrink;
rec.Y += shrink;
rec.Width-= shrink * 2.0f;
rec.Height -= shrink * 2.0f;
return rec;
}
public Rectangle(float x, float y, float width, float height)
{
this.X = x;
@ -101,21 +83,6 @@ public struct Rectangle
}
}
public readonly void Draw(Color color)
{
Raylib.DrawRectangleRec(this, color);
}
public readonly void Draw(Vector2 origin, Color color)
{
Draw(origin, 0.0f, color);
}
public readonly void Draw(Vector2 origin, float rotation, Color color)
{
Raylib.DrawRectanglePro(this, origin, rotation, color);
}
public readonly void GetIntegerValues(out int x, out int y, out int width, out int height)
{
x = (int)this.X;
@ -124,92 +91,20 @@ public struct Rectangle
height = (int)this.Height;
}
public readonly void DrawLines(Color color)
{
GetIntegerValues(out int x, out int y, out int w, out int h);
Raylib.DrawRectangleLines(x, y, w, h, color);
}
public readonly void DrawLines(float thickness, Color color)
{
Raylib.DrawRectangleLinesEx(this, thickness, color);
}
public readonly void DrawGradient(Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
{
Raylib.DrawRectangleGradientEx(this, topLeft, bottomLeft, topRight, bottomRight);
}
public readonly void DrawGradientV(Color top, Color bottom)
{
GetIntegerValues(out int x, out int y, out int w, out int h);
Raylib.DrawRectangleGradientV(x, y, w, h, top, bottom);
}
public readonly void DrawGradientH(Color left, Color right)
{
GetIntegerValues(out int x, out int y, out int w, out int h);
Raylib.DrawRectangleGradientH(x, y, w, h, left, right);
}
public readonly void DrawRounded(float roundness, Color color)
{
Raylib.DrawRectangleRounded(this, roundness, 10, color);
}
public readonly void DrawRounded(float roundness, int segments, Color color)
{
Raylib.DrawRectangleRounded(this, roundness, segments, color);
}
public readonly void DrawRoundedLines(float roundness, Color color)
{
Raylib.DrawRectangleRoundedLines(this, roundness, 10, color);
}
public readonly void DrawRoundedLines(float roundness, int segments, Color color)
{
Raylib.DrawRectangleRoundedLines(this, roundness, segments, color);
}
public readonly void DrawRoundedLines(float roundness, float thickness, Color color)
{
Raylib.DrawRectangleRoundedLinesEx(this, roundness, 10, thickness, color);
}
public readonly void DrawRoundedLines(float roundness, int segments, float thickness, Color color)
{
Raylib.DrawRectangleRoundedLinesEx(this, roundness, segments, thickness, color);
}
public readonly CBool CheckCollisionRec(Rectangle rectangle)
{
return Raylib.CheckCollisionRecs(this, rectangle);
}
public readonly CBool CheckCollisionPoint(Vector2 point)
{
return Raylib.CheckCollisionPointRec(point, this);
}
public readonly CBool CheckCollisionCircle(Vector2 center, float radius)
{
return Raylib.CheckCollisionCircleRec(center, radius, this);
}
public readonly Rectangle GetCollisionRectangle(Rectangle rectangle2)
{
return Raylib.GetCollisionRec(this, rectangle2);
}
public void Grow(float growth)
{
this = Rectangle.Grow(this, growth);
X -= growth;
Y -= growth;
Width += growth * 2.0f;
Height += growth * 2.0f;
}
public void Shrink(float shrink)
{
this = Rectangle.Shrink(this, shrink);
X += shrink;
Y += shrink;
Width -= shrink * 2.0f;
Height -= shrink * 2.0f;
}
public readonly override string ToString()