Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused Capacity field in FilePathList struct.
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0311272002
4 changed files with 4 additions and 9 deletions
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@ -156,7 +156,7 @@ public class BasicPbr
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PbrLightType.Point,
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new Vector3(1.0f, 1.0f, -2.0f),
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new Vector3(0.0f, 0.0f, 0.0f),
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Color.Black,
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Color.Blue,
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2.0f,
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shader);
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@ -232,7 +232,7 @@ public class BasicPbr
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var emissiveIntensity = 0.01f;
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SetShaderValue(shader, emissiveIntensityLoc, &emissiveIntensity, ShaderUniformDataType.Float);
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DrawModel(car, Vector3.Zero, 0.005f, Color.White); // Draw car model
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DrawModel(car, Vector3.Zero, 0.25f, Color.White); // Draw car model
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// Draw spheres to show the lights positions
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for (var i = 0; i < 4; i++)
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