Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused Capacity field in FilePathList struct.
This commit is contained in:
parent
4ae506033d
commit
0311272002
4 changed files with 4 additions and 9 deletions
|
|
@ -113,7 +113,7 @@ public class Camera3dFirstPerson
|
|||
// Update camera computes movement internally depending on the camera mode
|
||||
// Some default standard keyboard/mouse inputs are hardcoded to simplify use
|
||||
// For advance camera controls, it's reecommended to compute camera movement manually
|
||||
UpdateCamera(ref camera, CameraMode.Custom);
|
||||
UpdateCamera(ref camera, cameraMode);
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
|
|
|
|||
Loading…
Reference in a new issue