• 1.5.0 ab0d19f356

    raylib v1.5.0 Stable

    raysan5 released this 2016-07-19 12:48:55 +02:00 | 9139 commits to master since this release

    New raylib version 1.5! Main features:

    • VR support: raylib supports Oculus Rift CV1 and, additionally, supports simulated VR stereo rendering, independent of the VR device.
    • New materials system: now raylib supports standard material properties for 3D models, including diffuse-ambient-specular colors and diffuse-normal-specular textures.
    • New lighting system with support for up to 8 configurable lights of 3 types: point, directional and spot lights.
    • Complete gamepad support on Raspberry Pi: Now multiple gamepads can be easily configured and used; gamepad data is read and processed in raw mode in a second thread.
    • Redesigned physics module: physac module has been converted to header only and usage has been simplified. Performance has also been significantly improved.
    • Audio chiptunes support and mixing channels; added support for module audio music (.xm, .mod).
    • Other additions include a 2D camera system, render textures (for offline render) and support for legacy OpenGL 2.1 on desktop platforms.

    For a detailed list of changes, check CHANGELOG.

    raylib Windows Installer package includes the following:

    • Notepad++ 6.9.2: Code editor preconfigured for raylib, including code compilation scripts.
    • MinGW (GCC 4.7.2): C Compiler including raylib libraries and dependencies.
    • raylib Useful Content: Code examples, Game samples, Project templates, fonts, shaders, etc.

    Just enjoy learning with raylib 1.5!

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