Commit graph

  • a29d334734
    [rmodels] Read uninitialized values in GenMeshTangents() - fix bounding case (#4066) kai-z99 2024-06-16 01:44:31 -07:00
  • cc40a91343
    [build] Fix some warnings on web builds and remove some redundant flags. (#4069) Lázaro Albuquerque 2024-06-16 04:42:50 -04:00
  • 04735fa9bb Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-06-16 10:42:02 +02:00
  • 715633e0de REVIEWED: Spline cubic bezier example Ray 2024-06-16 10:41:47 +02:00
  • 32c98717b1 Update raylib_api.* by CI github-actions[bot] 2024-06-16 08:23:57 +00:00
  • 4119b6dd66 Update raylib.h Ray 2024-06-16 10:23:38 +02:00
  • 640eaca8bf
    [rshapes] Fix multisegment Bezier splines. (#3744) Santiago Pelufo 2024-06-16 05:21:54 -03:00
  • 81ff879b04
    zig: run examples from their directories (#4063) Mike Will 2024-06-16 03:38:54 -04:00
  • eff7b065eb
    [build.zig] Fix raygui build when using addRaygui externally (#4027) Viktor Pocedulić 2024-06-16 09:37:45 +02:00
  • 74401e91b7 remove a not stricly required flag Lázaro Albuquerque 2024-06-15 16:01:01 -04:00
  • c08cf299be Added SHADER_LOC_USER André Jonsson 2024-06-15 17:09:55 +02:00
  • 84b40d0e8d update Lázaro Albuquerque 2024-06-14 16:58:57 -04:00
  • bc3421fa1d Revert "update" Lázaro Albuquerque 2024-06-14 16:51:35 -04:00
  • b4fbdc0283
    Update Julia Bindings (#4068) ShalokShalom 2024-06-14 22:46:50 +02:00
  • e8adcabd94 update Lázaro Albuquerque 2024-06-14 15:53:19 -04:00
  • 6312de8193
    Update Julia Bindings ShalokShalom 2024-06-14 21:04:34 +02:00
  • 9970974315 Revert "Update LibraryConfigurations.cmake" Lázaro Albuquerque 2024-06-14 10:24:10 -04:00
  • e7d07b7aeb Revert "Update CMakeLists.txt" Lázaro Albuquerque 2024-06-14 10:20:27 -04:00
  • 29aa7ada9c Revert "Update CompileDefinitions.cmake" Lázaro Albuquerque 2024-06-14 10:18:24 -04:00
  • 26d6b8b5b7 Revert "Update CMakeLists.txt" Lázaro Albuquerque 2024-06-14 10:17:52 -04:00
  • fca53c7799
    optimize (#4065) kai-z99 2024-06-13 23:19:17 -07:00
  • 6702d5f969
    Update ParseConfigHeader.cmake Lázaro Albuquerque 2024-06-14 00:36:09 -04:00
  • 3c109468f9 assert kai-z99 2024-06-13 19:08:28 -07:00
  • e957fcc288 fix kai-z99 2024-06-13 18:54:15 -07:00
  • 72e84d07a7
    Merge branch 'raysan5:master' into cmake-config.h Lázaro Albuquerque 2024-06-13 21:14:52 -04:00
  • 5edac6b03d merge kai-z99 2024-06-13 18:01:00 -07:00
  • 89c497da73 optimize kai-z99 2024-06-13 17:58:29 -07:00
  • 1d24f3d3be
    Update raymath.h Antonis Geralis 2024-06-13 22:13:39 +03:00
  • df849d2fb0
    [raudio] fix mapping of wave data in LoadWaveSamples() (#4062) listeria 2024-06-13 11:05:22 -03:00
  • 25a32846ba zig: run examples from their directories Mike Will 2024-06-13 10:01:06 -04:00
  • 047b174b56 [raudio] fix mapping of wave data in LoadWaveSamples() Listeria monocytogenes 2024-06-13 10:00:39 -03:00
  • 735c0160b5
    Update rlgl.h (#4059) TokyoSU 2024-06-12 19:36:25 +02:00
  • e8b2de143d Update rlgl.h TokyoSU 2024-06-12 16:13:07 +02:00
  • 33c598123c
    [raudio] Add 24 bits samples support for FLAC format (#4058) Alexey Kutepov 2024-06-12 16:42:41 +07:00
  • 27d972c3c1 [raudio] Add 24 bits samples support for FLAC format rexim 2024-06-12 12:21:05 +07:00
  • fffae1a975
    Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056) Karl Zylinski 2024-06-11 20:55:13 +02:00
  • 8ba120cee7
    Fix fragPosition using wrong matrix in lighting_instancing.vs Karl Zylinski 2024-06-11 16:42:23 +02:00
  • 2609211207
    [SHAPES] Make functions that draw point arrays take them as const (#4051) Jeffery Myers 2024-06-11 02:51:49 -07:00
  • 0fc4b61906
    LoadBoneInfoGLTF add check for animation name being NULL (#4053) VitoTringolo 2024-06-11 11:50:42 +02:00
  • 00d7e8c151 LoadBoneInfoGLTF add check for animation name being NULL Vito Tringolo 2024-06-09 22:25:34 +02:00
  • d93b0429dc fix comment alignment. Jeff Myers 2024-06-10 13:28:14 -07:00
  • c636618d77
    Update Makefile (#4054) Lázaro Albuquerque 2024-06-10 14:50:09 -04:00
  • 62f9a3a0ea
    Update CompileDefinitions.cmake Lázaro Albuquerque 2024-06-09 22:01:30 -04:00
  • 1785fc06b5
    Update CMakeLists.txt Lázaro Albuquerque 2024-06-09 22:01:19 -04:00
  • 4f08618942
    Update CompileDefinitions.cmake Lázaro Albuquerque 2024-06-09 19:16:47 -04:00
  • aa44e01900
    Merge branch 'raysan5:master' into cmake-config.h Lázaro Albuquerque 2024-06-09 16:42:24 -04:00
  • f53dfb0a8a
    Update CompileDefinitions.cmake Lázaro Albuquerque 2024-06-09 16:42:01 -04:00
  • dcd32ff8dd
    Update Makefile Lázaro Albuquerque 2024-06-09 16:26:04 -04:00
  • 335a68eb96 Update raylib_api.* by CI github-actions[bot] 2024-06-09 16:26:25 +00:00
  • d369ac9e02 make functions that take a pointer to an array take them as const pointers Jeffery Myers 2024-06-09 09:26:00 -07:00
  • 2e8494afe1 Merge branch 'master' into CORE_WINDOW Jeffery Myers 2024-06-09 09:20:36 -07:00
  • 02da1bba2d Merge branch 'master' of github.com:raysan5/raylib Jeffery Myers 2024-06-09 09:16:13 -07:00
  • 29ac31f409
    Removed Raylib.NET (#4050) MrScautHD 2024-06-09 18:03:05 +02:00
  • 325b27d954
    Removed Raylib.NET MrScautHD 2024-06-09 17:34:11 +02:00
  • a0a81fddee
    Make addRaylib use options.opengl_version (#4049) carverdamien 2024-06-09 13:29:09 +02:00
  • 8cbde7f84c tweaks Ray 2024-06-09 13:16:29 +02:00
  • 6b3c1148bf REVIEWED: Animation name being NULL #4037 Ray 2024-06-09 13:16:18 +02:00
  • 56ee233c2a
    Merge branch 'raysan5:master' into master piecetou 2024-06-09 19:30:51 +10:00
  • 99ef8b0f1e Make addRaylib use options.opengl_version Damien Carver 2024-06-09 10:19:14 +01:00
  • 7e349fd78b
    Update CompileDefinitions.cmake Lázaro Albuquerque 2024-06-08 20:27:23 -04:00
  • 883e6d932a
    Update CMakeOptions.txt Lázaro Albuquerque 2024-06-08 20:26:33 -04:00
  • bcc4310c49
    Update LibraryConfigurations.cmake Lázaro Albuquerque 2024-06-08 20:24:36 -04:00
  • 3e7912144e
    Update CMakeLists.txt Lázaro Albuquerque 2024-06-08 20:22:27 -04:00
  • 06a47011f1
    Merge branch 'raysan5:master' into cmake-config.h Lázaro Albuquerque 2024-06-08 20:10:39 -04:00
  • 8c712f82d1
    Update RGFW (#4048) Colleague Riley 2024-06-08 16:26:46 -04:00
  • 8f101b72f6 remove line that shows the cursor for no reason Colleague Riley 2024-06-08 15:14:10 -04:00
  • 51d0fbc1f5 fix to match the RGFW updates Colleague Riley 2024-06-08 14:35:23 -04:00
  • dd186fe2f6 Update RGFW.h Colleague Riley 2024-06-08 14:29:44 -04:00
  • cd87700cc1
    Merge branch 'raysan5:master' into pure Colleague Riley 2024-06-08 14:28:36 -04:00
  • d401dcb35f Add support for sdl audio. Based on the miniaud.io code for custom backends. The contexts use bigger structures than the standard ones so had to add some padding to the Audio struct. piecetou 2024-06-08 13:27:37 +10:00
  • 577ffa7177
    Update rlgl_compute_shader.c MrScautHD 2024-06-07 22:29:08 +02:00
  • 5953bd466a
    Update rlgl.h MrScautHD 2024-06-07 22:25:55 +02:00
  • 66267123c2
    Update rlgl.h MrScautHD 2024-06-07 22:22:15 +02:00
  • 7b92b5bde7
    fix: infer CMAKE_MODULE_PATH in super-build (#4042) fruzitent 2024-06-07 11:22:24 +03:00
  • 3948656d84
    The example always showed a xbox controller, never a ps3 controller (#4040) Konrad Gutvik Grande 2024-06-07 10:21:02 +02:00
  • 14859cf976
    Update CMakeOptions.txt Lázaro Albuquerque 2024-06-07 00:53:18 -04:00
  • 6774d3a2a0
    Update CompileDefinitions.cmake Lázaro Albuquerque 2024-06-07 00:49:09 -04:00
  • 232c0ddc44
    Create ParseConfigHeader.cmake Lázaro Albuquerque 2024-06-07 00:45:46 -04:00
  • 94dcb80f7e chore: add bazel text examples Ezekiel Warren 2024-06-06 17:51:17 -07:00
  • 729976973c chore: add bazel audio examples Ezekiel Warren 2024-06-06 17:43:35 -07:00
  • 536ab4e1ec chore: add bazel shaders examples Ezekiel Warren 2024-06-06 17:38:00 -07:00
  • 14a268cd7c chore: resource loading textures examples Ezekiel Warren 2024-06-06 17:18:25 -07:00
  • 391a2dc8cb chore: add bazel textures examples Ezekiel Warren 2024-06-06 16:33:28 -07:00
  • 57e1b33234 chore: add bazel shapes examples Ezekiel Warren 2024-06-06 16:10:47 -07:00
  • e9d536b8a1 chore: add bazel core examples Ezekiel Warren 2024-06-06 16:01:41 -07:00
  • 8fc27c43c7 chore: add bazel files Ezekiel Warren 2024-06-06 15:23:01 -07:00
  • 958d914350 The example always showed a xbox controller, never a ps3 controller KonradGrande 2024-06-06 19:30:27 +02:00
  • f05316b11d
    [rlgl] Rename near, far variables (#4039) jgabaut 2024-06-06 15:29:15 +02:00
  • e83e088d3c [rlgl] Rename near, far variables jgabaut 2024-06-06 15:02:51 +02:00
  • e74d13e6db
    Fix examples not building with gestures system disabled (#4020) Sprix 2024-06-06 10:47:07 +01:00
  • 38018192b8 RENAME: near, far vaiables Ray 2024-06-06 10:12:23 +02:00
  • 5767c4cd05 Update rcore_desktop.c Ray 2024-06-04 23:00:12 +02:00
  • 8058d66a68 Update processing of gltf mesh animation data, to match earlier changes to vertex/normal/tangent data Paul Melis 2024-06-04 21:59:57 +02:00
  • 145284b7f1 Only count primitives made up of triangles in glTF meshes Paul Melis 2024-06-04 17:17:29 +02:00
  • de978c951c Fix variable naming, some comment tweaks Paul Melis 2024-06-04 15:44:15 +02:00
  • 45d3b22782 Initial work to correctly handle the node hierarchy in a glTF file. Static meshes seem to work fine in my tests. Haven't tried anything animated yet, but it's almost certainly broken. Paul Melis 2024-06-04 15:31:21 +02:00
  • e1379afb01
    Fix #4024, cylinder drawing was incorrect due to imprecise angle (#4034) Paul Melis 2024-06-04 11:46:57 +02:00
  • 66e037010e Fix var name and spacing Paul Melis 2024-06-04 08:59:57 +02:00
  • 79ceaa5de4 Add to GenModelMipmaps() to raylib.h Paul Melis 2024-06-03 20:46:24 +02:00
  • 19b8493825 Add GenModelMipmaps() for generating mipmaps (and setting texture filter) for all textures used by a Model Paul Melis 2024-06-03 20:43:15 +02:00