Commit graph

9,501 commits

Author SHA1 Message Date
CrackedPixel
cb60442fa9 update fullscreen/borderless 2026-02-20 20:11:22 -06:00
CrackedPixel
2680178f66 fix undef oopsie 2026-02-20 18:45:37 -06:00
CrackedPixel
dde9af34ce remove unneeded makefiles 2026-02-20 17:19:40 -06:00
CrackedPixel
14c6ef26fb highdpi resize window fixes 2026-02-20 17:15:43 -06:00
CrackedPixel
2de4454e79 temp stash, macos fixes for pixelratio 2026-02-20 12:28:10 -06:00
CrackedPixel
0671639faa update windowPos (bug remaining somewhere) 2026-02-19 22:31:15 -06:00
CrackedPixel
36c01897fb highdpi fixes 2026-02-19 22:15:52 -06:00
Thomas Anderson
7fff975121
Merge pull request #12 from raysan5/master
Update raylib
2026-02-19 19:29:14 -06:00
CrackedPixel
7090dd645f moved RGFW into folder 2026-02-19 19:27:30 -06:00
CrackedPixel
6b89db7470 updates for mac-arm64 2026-02-19 19:15:16 -06:00
Ray
4a3c49cdcb REVIEWED: rlLoadTextureDepth(), address inconsistencies with WebGL 2.0 for sized depth formats #5500 2026-02-19 17:55:13 +01:00
Ray
90dd9aef72 REVIEWED: GenImageFontAtlas(), no need for the conservative approach flag 2026-02-19 17:40:22 +01:00
Ray
4a89da3300 Update VS2022 examples solution 2026-02-19 17:22:45 +01:00
Ray
1a5e22808c REXM: Update examples collection 2026-02-19 17:19:44 +01:00
Ray
1f4e1bc477 REXM: Update examples collection 2026-02-19 17:18:50 +01:00
Ray
dea67fa18a REXM: Update examples collection 2026-02-19 17:15:26 +01:00
Ray
b9f16a28d3 REXM: Update examples collection 2026-02-19 17:13:20 +01:00
Ray
0a7c7569aa Update examples_list.txt 2026-02-19 17:11:32 +01:00
Ray
781c37972a Updated examples, removed others category processing 2026-02-19 17:11:02 +01:00
Ray
d40ad48326 REVIEWED: examples: moved some examples out of others 2026-02-19 17:01:27 +01:00
Ray
98c7734911 REVIEWED: models_basic_voxel example 2026-02-19 16:46:48 +01:00
Ray
71607db667 Moved easings example to shapes 2026-02-19 16:46:30 +01:00
Kirandeep-Singh-Khehra
0e6cb0993d
[rmodels] Added implementation of UpdateModelAnimationBonesWithBlending() function (#4578)
* [rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>

* [rmodels] Added example for animation blending and fixed wrap issue for blend factor

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>

* [rmodels] Updated build information for animation blending example

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>

* [rmodels] Fixed typos in anmation blending example

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>

* [rmodels] Updated blend function signature and added function to update verts from bones

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>

* [rmodels] Updated documentation

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>

* rlparser: update raylib_api.* by CI

* rlparser: update raylib_api.* by CI

---------

Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>
Co-authored-by: Ray <raysan5@gmail.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2026-02-19 12:57:05 +01:00
Ray
97023def48 REVIEWED: GenImageFontAtlas(), scale image to fit all characters, in case it fails size estimation #5542 2026-02-17 18:45:14 +01:00
Ray
e8ce00dc0b REVIEWED: LoadGLTF(), log warning about draco compression not supported #5567 2026-02-17 17:02:19 +01:00
Ray
872cfae7ca REVIEWED: LoadDirectoryFilesEx(), minor tweak #5569 2026-02-17 16:51:50 +01:00
Ray
1955516f54 Updated raygui for examples 2026-02-17 16:39:02 +01:00
Ray
95edeeccd2 REVIEWED: example: models_animation_bone_blending 2026-02-17 16:17:14 +01:00
dmitrii-brand
4311df1e6d
Add bone blending animation example (#5543)
- Demonstrates per-bone animation blending for smooth transitions
- Supports upper/lower body selective blending (walk + attack)
- Includes uniform blending mode for comparison
- Uses GPU skinning for performance
- Follows raylib example conventions
2026-02-17 15:43:46 +01:00
Ray
5bbb2fc1df REVIEWED: Wayland checks, using compilation flags when possible #5564 2026-02-17 13:22:11 +01:00
paddy
4678a544b6
[rcore][glfw] Fix window scaling on Wayland with GLFW 3.4+ (#5564)
* Fix window scaling on Wayland with GLFW 3.4+ display scaling

GLFW 3.4 defaults GLFW_SCALE_FRAMEBUFFER to TRUE on all platforms,
causing framebuffer/window size mismatch on Wayland with display
scaling (content renders in a subset of the window, mouse coordinates
are wrong).

Three fixes:
- Disable GLFW_SCALE_FRAMEBUFFER on Wayland when FLAG_WINDOW_HIGHDPI
  is not set, restoring 1:1 window-to-framebuffer mapping
- With FLAG_WINDOW_HIGHDPI, read actual framebuffer size from GLFW
  instead of resizing the window (which double-scales on Wayland
  where GLFW_SCALE_TO_MONITOR has no effect)
- Skip mouse coordinate scaling on Wayland since GLFW already reports
  coordinates in logical (window) space

Tested on NixOS/Niri with GLFW 3.4 at 1x, 1.5x, and 2x scaling.

Fixes #5504

* Fix fullscreen and borderless windowed scaling on Wayland with HiDPI

ToggleFullscreen and ToggleBorderlessWindowed exit paths manually
scale screen size by DPI before passing to glfwSetWindowMonitor,
which double-scales on Wayland where GLFW_SCALE_FRAMEBUFFER already
handles it. Skip the manual resize on Wayland.

Also fix FramebufferSizeCallback fullscreen branch: on Wayland with
GLFW_SCALE_FRAMEBUFFER the framebuffer is still scaled in fullscreen,
so use the logical window size as screen size and derive screenScale
from the framebuffer/window ratio.

Fixes #5504

* Apply style fixes from code review: remove duplicate screenScale assignment, collapse single-statement ifs to one line, remove trailing periods from comments
2026-02-17 12:43:52 +01:00
Ray
b871a556d7 Init framebuffer using render size (should be same as currentFbo) 2026-02-17 12:13:04 +01:00
CrackedPixel
2fff0ce465 updates 2026-02-15 15:08:13 -06:00
Ray
7c48fa9ac9 Update Makefile 2026-02-15 20:20:53 +01:00
Yui Kinomoto / きのもと 結衣
6564cea6a3
Fixed doesn't property load when 1 frame animation. (#5561) 2026-02-15 20:15:25 +01:00
Ray
059ebaa6ad REVIEWED: HIghDPI content scaling on macOS 2026-02-15 15:02:04 +01:00
Ray
d01f158bd5 REVIEWED: Window initialization on HighDPI monitor (Windows) #5549 2026-02-15 13:21:08 +01:00
Ray
180c3c13ba REVIEWED: GetImageColor() #5560 2026-02-14 22:22:31 +01:00
Ray
dbca900255 Merge branch 'master' of https://github.com/raysan5/raylib 2026-02-14 22:18:03 +01:00
Ray
1061daf197 REVIEWED: Installed libraries #5550 2026-02-14 22:17:49 +01:00
Thomas Anderson
fb5bc42190
update camera pan speed (#5554) 2026-02-14 22:16:09 +01:00
Thomas Anderson
b04d2a2268
change d-pad text to shapes (#5557) 2026-02-14 22:13:22 +01:00
Thomas Anderson
b210d16597
fix y-offset casting (#5556) 2026-02-14 22:12:44 +01:00
Thomas Anderson
4d6ef19fcc
change on-screen text (#5553) 2026-02-14 22:12:11 +01:00
Thomas Anderson
fd40d2b374
fix missing alias for PS (#5559) 2026-02-14 22:11:47 +01:00
Thomas Anderson
a78d575f75
change attenuation distance (#5555) 2026-02-14 22:11:18 +01:00
Thomas Anderson
8f1421ee5d
fix wrong name (#5552) 2026-02-14 22:10:31 +01:00
Thomas Anderson
debbb90479
fix extra drawtext() (#5551) 2026-02-14 22:09:52 +01:00
CrackedPixel
c5f957546e update rename, spacing, etc 2026-02-14 11:40:03 -06:00
CrackedPixel
9602486b5c update (web) 2026-02-14 07:21:11 -06:00