Commit graph

8,097 commits

Author SHA1 Message Date
Le Juez Victor
7bbdbc5ec2
Merge branch 'raysan5:master' into rlsw 2025-03-27 17:30:39 +01:00
Ray
44f4400f5b
Merge pull request #4864 from marler8997/excludeRglfw
[build] only include rglfw.c for glfw platform
2025-03-27 08:30:32 +01:00
Jonathan Marler
508ca5c80f [build] only include rglfw.c for glfw platform
It looks like raylib doesn't require rglfw.c if you're using the RGFW
backend.  I'm guessing the same is true for SDL but I haven't tested.
Excluding this one file brings the raylib library down from 6.9 MB to
6.3 MB for RGFW.

However, one of the examples requires the symbols from rglfw.c,
to accomodate this I added a function that will check whether raylib has
already included rglfw and if not include it for that one example.
2025-03-26 21:14:46 -06:00
Ray
001e78014c
Merge pull request #4860 from marler8997/fixDivide0
Avoid divide by 0 in core_custom_frame_control example
2025-03-26 18:01:37 +01:00
Jonathan Marler
611c43719f Avoid divide by 0 in core_custom_frame_control example 2025-03-26 10:58:59 -06:00
Ray
beaadc9185
Merge pull request #4856 from marler8997/oneBuild
[build] remove examples/build.zig, incorporate into main build.zig
2025-03-25 22:39:13 +01:00
Ray
3d83c1c796 Format tweak 2025-03-25 19:27:55 +01:00
Jonathan Marler
ac17de5074 [build] remove examples/build.zig, incorporate into main build.zig
Removes the second build.zig in the examples directory and incorporates it
into the main build.zig. This gives the zig build system the data needed to
know if the raylib library needs to be rebuilt when running any example.
2025-03-25 11:05:59 -06:00
Ray
909c83fd4a Avoid path filtering on TakeScreenshot() 2025-03-25 16:22:46 +01:00
Ray
32c8f396c2 Merge branch 'master' of https://github.com/raysan5/raylib 2025-03-25 16:21:53 +01:00
Ray
63e608d485 comment tweak 2025-03-24 15:07:36 +01:00
Le Juez Victor
973beee3a6
Merge branch 'raysan5:master' into rlsw 2025-03-24 14:39:39 +01:00
Bigfoot71
a420e5ab82 def sw alloc macros 2025-03-24 14:38:19 +01:00
Bigfoot71
f3de37eff3 add get error function 2025-03-24 14:35:51 +01:00
Bigfoot71
f902cc3f29 fix typo.. 2025-03-24 14:34:21 +01:00
Bigfoot71
be24b06356 texture copy support 2025-03-24 14:33:12 +01:00
Ray
f5c96302d5
Merge pull request #4850 from sleeptightAnsiC/fix_rcore__ChangeDirectory_TRACELOG
[rcore] fix: TRACELOG upon successfully changing directory
2025-03-23 19:13:12 +01:00
Bigfoot71
89d40510c6 update rlgl.h 2025-03-22 22:49:24 +01:00
Bigfoot71
c9338481a4 update rlgl.h 2025-03-22 22:44:59 +01:00
sleeptightAnsiC
8e9c3ceb57 [rcore] fix: TRACELOG upon successfully changing directory
InitWindow() prints CWD during initialization,
but ChangeDirectory() does not, which is quite confusing when you start
messing with CWD. Now said function should log similar message.
2025-03-22 21:20:17 +01:00
Bigfoot71
c7fa9a0fa2 review swCopyFramebuffer 2025-03-22 20:00:32 +01:00
Bigfoot71
02f7d3146b impl copy framebuffer function + glReadPixels 2025-03-22 19:50:27 +01:00
Bigfoot71
64c39e9d53 binding tweaks 2025-03-22 19:19:15 +01:00
Bigfoot71
13585d8684 add glHint and glShadeModel macros (not implmented) 2025-03-22 18:30:27 +01:00
Le Juez Victor
f447c97662
Merge branch 'raysan5:master' into rlsw 2025-03-22 18:09:38 +01:00
Bigfoot71
618f283cb2 gl binding 2025-03-22 17:59:58 +01:00
Bigfoot71
2009490151 add getter functions 2025-03-22 17:16:21 +01:00
Bigfoot71
26dfe69e5f remove unused defs 2025-03-22 15:57:55 +01:00
Bigfoot71
2f9eb5b727 impl point scissor clipping 2025-03-22 15:57:12 +01:00
Bigfoot71
633e34e457 round screen coordinate (line rasterization) 2025-03-22 15:19:55 +01:00
Bigfoot71
f0b02b8cad impl line scissor clipping 2025-03-22 15:18:41 +01:00
Bigfoot71
3441cf6327 review swScissor 2025-03-22 12:47:31 +01:00
Bigfoot71
0fb0c5cd38 review scissor clear 2025-03-22 12:44:32 +01:00
Ray
46cd07d2c7 WARNING: REVERTED CHANGE THAT BROKE BATCHING!!! #4849
I'm sorry... I did not detect this change was breaking batching... :(
2025-03-21 17:17:45 +01:00
Ray
266fba1111 Minor tweaks 2025-03-21 17:07:55 +01:00
Ray
add4da8fb3
Merge pull request #4845 from bamless/log-zoom
[examples] use logarithmic zoom scaling in 2d camera examples
2025-03-20 10:38:59 +01:00
Fabrizio Pietrucci
e140aca1b5 Increase zoom factor in core_2d_camera.c
This compensate for slower zoom speed due to log scaling
2025-03-19 20:19:19 +01:00
Fabrizio Pietrucci
8b84c999d2 Use logarithmic zoom scaling in 2d camera zoom examples 2025-03-19 19:48:04 +01:00
Bigfoot71
d3b6fa4785 start to impl scissor test + review line clipping
The support for the scissor test has been implemented for clearing as well as for triangle clipping.
The implementation for lines and points is still missing.

I also removed the 2D clipping of lines that used the Cohen-Sutherland algorithm, opting instead to always use the Liang-Barsky algorithm in all cases.
This simplifies the implementation, and the 2D version would have caused issues when interpolating vertices in the future if we want to implement additional features.
2025-03-19 04:21:27 +01:00
Bigfoot71
268a410a13 add quick notes about line clipping algorithms used 2025-03-19 02:19:28 +01:00
Bigfoot71
fe600a5ea1 framebuffer resizing + handle init failure 2025-03-19 02:04:59 +01:00
Bigfoot71
06e49a048a add some not planned functions
- `glDepthMask`
- `glColorMask`
2025-03-19 01:41:24 +01:00
Bigfoot71
fc52b7710c impl polygone modes 2025-03-19 01:28:41 +01:00
Ray
cd9206956c
Merge pull request #4843 from theundergroundsorcerer/DrawCircleSector-quickfix
Add early return when angles are equal in DrawCircleSector and DrawCircleSectorLine functions.
2025-03-18 11:29:32 +01:00
Myrddin Krustowski
589ad0a33d Add early return to circle sector functions when angles are equal.
Prevents unnecessary work and division by zero (when segments=0) in DrawCircleSector/DrawCircleSectorLines when startAngle equals endAngle, matching existing behavior in DrawRing/DrawRingLines.
2025-03-18 11:51:58 +02:00
Bigfoot71
793d56c701 fix and improve polygon clipping functions 2025-03-16 03:42:33 +01:00
Bigfoot71
e15c0d9639 impl points + point size 2025-03-16 02:17:35 +01:00
Bigfoot71
3bc8f36f14 impl line width 2025-03-16 00:50:34 +01:00
Bigfoot71
645b5e9c45 tweaks 2025-03-16 00:09:13 +01:00
Bigfoot71
cdf384794d add several buffer format support
Several depth and color formats have been added for the framebuffer.

8-bit, 16-bit, and 24-bit formats are now available for depth.

RGB 8-bit (332), RGB 16-bit (565), and RGB 24-bit (888) formats are now available for color.

Alpha support is no longer present for the framebuffer at the moment, but it can easily be restored by adding the formats and reinterpolating the alpha in the areas that do not perform color blending.

Additionally, this commit brings performance improvements.
2025-03-15 04:13:37 +01:00