Merge branch 'master' into master

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Sergei Baigerov 2024-05-08 21:19:31 +08:00 • committed by GitHub
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{59089B0C-AAB4-4532-B294-44DEAE7178B7}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
@ -2542,6 +2560,7 @@ Global
{A643BB06-735D-47F3-BFE7-B6D3C36F7097} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{F026020F-7B00-40C8-91C3-5DE85EC45A95} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B8BAAF1-75C7-4C68-80B8-0E2A9EABBD9A} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{B332DCA8-3599-4A99-917A-82261BDC27AC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{59089B0C-AAB4-4532-B294-44DEAE7178B7} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{C298876B-6C12-4EA4-903B-33450BCD9884} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{83F586FA-C801-4979-ACCA-006BD628CC88} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}

View file

@ -25,7 +25,7 @@
# Define required raylib variables
PROJECT_NAME ?= game
RAYLIB_VERSION ?= 4.2.0
RAYLIB_VERSION ?= 5.1-dev
RAYLIB_PATH ?= ..\..
# Define compiler path on Windows