Merge branch 'master' into master

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Sergei Baigerov 2024-05-08 21:19:31 +08:00 • committed by GitHub
commit 8d6254b352
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@ -335,6 +335,12 @@ return {
type = "UNKNOWN",
value = "SHADER_LOC_MAP_METALNESS",
description = ""
},
{
name = "GetMouseRay",
type = "UNKNOWN",
value = "GetScreenToWorldRay",
description = "Compatibility hack for previous raylib versions"
}
},
structs = {
@ -2223,7 +2229,7 @@ return {
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
value = 6,
description = "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
description = "Gamepad right button right (i.e. PS3: Circle, Xbox: B)"
},
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
@ -2233,7 +2239,7 @@ return {
{
name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
value = 8,
description = "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
description = "Gamepad right button left (i.e. PS3: Square, Xbox: X)"
},
{
name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
@ -2248,7 +2254,7 @@ return {
{
name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
value = 11,
description = "Gamepad top/back trigger right (one), it could be a trailing button"
description = "Gamepad top/back trigger right (first), it could be a trailing button"
},
{
name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
@ -2951,27 +2957,27 @@ return {
{
name = "CAMERA_CUSTOM",
value = 0,
description = "Custom camera"
description = "Camera custom, controlled by user (UpdateCamera() does nothing)"
},
{
name = "CAMERA_FREE",
value = 1,
description = "Free camera"
description = "Camera free mode"
},
{
name = "CAMERA_ORBITAL",
value = 2,
description = "Orbital camera"
description = "Camera orbital, around target, zoom supported"
},
{
name = "CAMERA_FIRST_PERSON",
value = 3,
description = "First person camera"
description = "Camera first person"
},
{
name = "CAMERA_THIRD_PERSON",
value = 4,
description = "Third person camera"
description = "Camera third person"
}
}
},
@ -3635,23 +3641,23 @@ return {
}
},
{
name = "GetMouseRay",
description = "Get a ray trace from mouse position",
name = "GetScreenToWorldRay",
description = "Get a ray trace from screen position (i.e mouse)",
returnType = "Ray",
params = {
{type = "Vector2", name = "mousePosition"},
{type = "Vector2", name = "position"},
{type = "Camera", name = "camera"}
}
},
{
name = "GetViewRay",
description = "Get a ray trace from mouse position in a viewport",
name = "GetScreenToWorldRayEx",
description = "Get a ray trace from screen position (i.e mouse) in a viewport",
returnType = "Ray",
params = {
{type = "Vector2", name = "mousePosition"},
{type = "Vector2", name = "position"},
{type = "Camera", name = "camera"},
{type = "float", name = "width"},
{type = "float", name = "height"}
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
@ -4342,6 +4348,16 @@ return {
{type = "const char *", name = "mappings"}
}
},
{
name = "SetGamepadVibration",
description = "Set gamepad vibration for both motors",
returnType = "void",
params = {
{type = "int", name = "gamepad"},
{type = "float", name = "leftMotor"},
{type = "float", name = "rightMotor"}
}
},
{
name = "IsMouseButtonPressed",
description = "Check if a mouse button has been pressed once",
@ -4875,6 +4891,17 @@ return {
},
{
name = "DrawRectangleRoundedLines",
description = "Draw rectangle lines with rounded edges",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "float", name = "roundness"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleRoundedLinesEx",
description = "Draw rectangle with rounded edges outline",
returnType = "void",
params = {
@ -6144,6 +6171,15 @@ return {
{type = "Color", name = "tint"}
}
},
{
name = "ColorIsEqual",
description = "Check if two colors are equal",
returnType = "bool",
params = {
{type = "Color", name = "col1"},
{type = "Color", name = "col2"}
}
},
{
name = "Fade",
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
@ -6155,7 +6191,7 @@ return {
},
{
name = "ColorToInt",
description = "Get hexadecimal value for a Color",
description = "Get hexadecimal value for a Color (0xRRGGBBAA)",
returnType = "int",
params = {
{type = "Color", name = "color"}
@ -7996,7 +8032,7 @@ return {
},
{
name = "AttachAudioStreamProcessor",
description = "Attach audio stream processor to stream, receives the samples as <float>s",
description = "Attach audio stream processor to stream, receives the samples as 'float'",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
@ -8014,7 +8050,7 @@ return {
},
{
name = "AttachAudioMixedProcessor",
description = "Attach audio stream processor to the entire audio pipeline, receives the samples as <float>s",
description = "Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'",
returnType = "void",
params = {
{type = "AudioCallback", name = "processor"}