[rcore] Remove printing available joysticks

This commit is contained in:
0xFishbyte 2026-07-02 21:12:25 +03:00
commit 79b61bd679

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@ -2197,17 +2197,6 @@ int InitPlatform(void)
else TRACELOG(LOG_WARNING, "PLATFORM: Unable to open game controller [ERROR: %s]", SDL_GetError());
}
if (numJoysticks > 0) {
TRACELOG(LOG_INFO, "PLATFORM: Available joysticks:");
}
for (int i = 0; (i < numJoysticks) && (i < MAX_GAMEPADS); i++) {
if (CORE.Input.Gamepad.ready[i] == false) {
continue;
}
TRACELOG(LOG_INFO, " - [ID %d] %s", i, CORE.Input.Gamepad.name[i]);
}
// Disable mouse events being interpreted as touch events
// NOTE: This is wanted because there are SDL_FINGER* events available which provide unique data
// Due to the way PollInputEvents() and rgestures.h are currently implemented, setting this won't break SUPPORT_MOUSE_GESTURES