diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index 703274aa0..8fd67b6d0 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -2197,17 +2197,6 @@ int InitPlatform(void) else TRACELOG(LOG_WARNING, "PLATFORM: Unable to open game controller [ERROR: %s]", SDL_GetError()); } - if (numJoysticks > 0) { - TRACELOG(LOG_INFO, "PLATFORM: Available joysticks:"); - } - - for (int i = 0; (i < numJoysticks) && (i < MAX_GAMEPADS); i++) { - if (CORE.Input.Gamepad.ready[i] == false) { - continue; - } - TRACELOG(LOG_INFO, " - [ID %d] %s", i, CORE.Input.Gamepad.name[i]); - } - // Disable mouse events being interpreted as touch events // NOTE: This is wanted because there are SDL_FINGER* events available which provide unique data // Due to the way PollInputEvents() and rgestures.h are currently implemented, setting this won't break SUPPORT_MOUSE_GESTURES