C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
http://www.raylib.com/
- C# 100%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| Raylib-cs | ||
| .gitignore | ||
| header.png | ||
| LICENSE | ||
| README.md | ||
Raylib-cs
Testing C# bindings for Raylib, a simple and easy-to-use library to learn videogames programming
TODO:
cppsharp generator:
- Change #defines such as KEY_ENTER to static variables or enums.
- Add utility constructors for types -> Vector3(x, y, z).
- Add utility for cleaning up types so they are destroyed with the type.
general
- Copy raylib.dll across to same directory as .exe automatically
- Add windows forms interface for generator
- Convert across raylib examples
Installation
Windows: '''sh
- Download the repository
- Open in visual studio
- Copy raylib.dll in Raylib-cs/raylib.dll
- Build and run '''
