mirror of
https://github.com/raylib-cs/raylib-cs
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38 lines
1009 B
C#
38 lines
1009 B
C#
namespace Raylib_cs
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{
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/// <summary>Texture parameters: filter mode
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/// NOTE 1: Filtering considers mipmaps if available in the texture
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/// NOTE 2: Filter is accordingly set for minification and magnification</summary>
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public enum TextureFilter
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{
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/// <summary>
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/// No filter, just pixel aproximation
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/// </summary>
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TEXTURE_FILTER_POINT = 0,
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/// <summary>
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/// Linear filtering
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/// </summary>
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TEXTURE_FILTER_BILINEAR,
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/// <summary>
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/// Trilinear filtering (linear with mipmaps)
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/// </summary>
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TEXTURE_FILTER_TRILINEAR,
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/// <summary>
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/// Anisotropic filtering 4x
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/// </summary>
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TEXTURE_FILTER_ANISOTROPIC_4X,
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/// <summary>
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/// Anisotropic filtering 8x
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/// </summary>
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TEXTURE_FILTER_ANISOTROPIC_8X,
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/// <summary>
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/// Anisotropic filtering 16x
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/// </summary>
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TEXTURE_FILTER_ANISOTROPIC_16X,
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}
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} |