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raylib-cs/Raylib-cs/Font.cs

42 lines
954 B
C#

using System;
using System.Runtime.InteropServices;
namespace Raylib_cs
{
/// <summary>
/// Font, font texture and GlyphInfo array data
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct Font
{
/// <summary>
/// Base size (default chars height)
/// </summary>
public int baseSize;
/// <summary>
/// Number of characters
/// </summary>
public int glyphCount;
/// <summary>
/// Padding around the glyph characters
/// </summary>
public int glyphPadding;
/// <summary>
/// Texture atlas containing the glyphs
/// </summary>
public Texture2D texture;
/// <summary>
/// Rectangles in texture for the glyphs
/// </summary>
public IntPtr recs;
/// <summary>
/// Glyphs info data
/// </summary>
public IntPtr glyphs;
}
}