JupiterRider
cf49aeae19
IsFileNameValid method added
2024-12-03 20:24:18 +01:00
JupiterRider
3504c47b7a
MakeDirectory method added
2024-12-03 20:22:29 +01:00
JupiterRider
1ac2252202
GetScreenToWorldRayEx method added
2024-12-03 20:13:41 +01:00
JupiterRider
315b0139e8
GetMouseRay is GetScreenToWorldRay now
2024-12-03 20:11:01 +01:00
JupiterRider
4095b22ff8
IsShaderReady renamed
2024-12-03 19:56:08 +01:00
JupiterRider
3545e420da
add GetClipboardImage method
2024-12-03 19:52:10 +01:00
JupiterRider
3ef16c7c73
some documentation comments updated
2024-12-03 19:47:17 +01:00
JupiterRider
8bb7ea3f85
CubemapLayout.Panorama removed
2024-12-03 19:39:18 +01:00
JupiterRider
daceda83db
ShaderLocationIndex enum extended
2024-12-03 19:37:53 +01:00
JupiterRider
76e6813488
GamepadButton description corrected
2024-12-03 19:33:33 +01:00
JupiterRider
5adcfead77
KeyboardKey.Menu value changed
2024-12-03 19:27:50 +01:00
JupiterRider
f3cc3098e4
VrDeviceInfo.VScreenCenter has been removed
2024-12-03 19:26:08 +01:00
JupiterRider
82cda760a8
update Ray.Direction description
2024-12-03 19:22:28 +01:00
JupiterRider
0f083d963f
add new fields to Mesh type
2024-12-03 19:20:09 +01:00
JupiterRider
1479a4cc63
Update System.Numerics.Vectors from 4.5.0 to 4.6.0
2024-12-03 18:23:54 +01:00
JupiterRider
73020a5239
Update raylib and Raylib-cs version numbers
2024-12-03 18:19:05 +01:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly ( #268 )
2024-09-13 19:56:45 +00:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method ( #262 )
2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors ( #261 )
2024-08-10 08:19:43 +00:00
ab3faacd24
Update README.md and package details ( #255 )
2024-06-23 16:38:14 +01:00
d652823abb
Release 6.1.0 ( #253 )
2024-06-20 19:00:06 +01:00
383ec91e95
Fix usage of uint in bindings ( #246 )
2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues ( #245 )
2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer ( #243 )
2024-05-21 19:06:11 +01:00
Ben Parsons
47877ee2e7
Update Language Version to C# 12 ( #242 )
2024-05-21 16:40:05 +10:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback ( #215 )
2024-02-24 08:44:13 +00:00
5d23b5ca71
Release 6.0.0 ( #221 )
2024-01-20 10:47:51 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention ( #224 )
2024-01-18 19:00:57 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 ( #216 )
2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 ( #210 )
...
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com>
2023-12-27 12:17:57 +00:00
ff85d9ae83
Fix utility typo
2023-12-26 10:10:18 +00:00
47956acdd4
Fix GenImageText bug/add utility method ( #213 )
2023-12-26 10:00:15 +00:00
2d1d558c2d
Update README.md and Build.props
2023-11-05 13:14:38 +00:00
863c1da25d
Fix AnimationDemo and improve build
2023-11-03 10:32:54 +00:00
4a58a07dcd
Simplify LoadModelAnimations util
2023-10-29 09:45:02 +00:00
00309f8667
Add missing parameter to IsMaterialReady
2023-10-26 17:40:15 +01:00
MrScautHD
6d9505653f
Added camera methods without pointers ( #205 )
2023-10-22 14:59:43 +01:00
dc20bc46ab
Fix build
2023-09-28 18:54:49 +01:00
4597f6600f
Add Span utils to RenderBatch/fix DrawCounter
2023-09-28 18:10:59 +01:00
ee1557aca5
Review and fix RenderBatch
2023-09-28 17:52:09 +01:00
be0fcded59
Split audio types into separate files
2023-09-23 10:36:51 +01:00
Nickolas McDonald
c642be6148
Improve utils for mesh generation and processing ( #199 )
...
* Add memory allocation to Raylib.Utils for memory allocation (#179 )
* Add utils to Mesh for allocating and accessing mesh attributes (#179 )
2023-09-09 18:01:59 +01:00
696955463f
Add .editorconfig and apply formatting
2023-08-27 15:20:26 +01:00
873b712cd9
Move build props into Raylib-cs and update Raylib-cs.sln
...
Remove Raylib-cs.Native from sln for now due to build issues
2023-08-24 10:42:17 +01:00
Angga Permana
5ae2104c9a
Add experimental Android support ( #190 )
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* Add `Raylib-cs.Android` project
* Update ci to handle android native libraries
* Update ci to pack android project
2023-08-23 13:18:50 +01:00
23ed54cc24
BREAKING: Update names of methods, variables, and other elements ( #181 )
...
Breaking change to update naming across Raylib-cs to make it more consistent with C# naming conventions.
---------
Co-authored-by: MrScautHD <65916181+MrScautHD@users.noreply.github.com>
2023-08-14 21:33:48 +01:00
d4592d9b9a
Point release 4.5.0.4
2023-08-13 15:44:46 +01:00
3f9cf16c93
Remove unused icon from tests
2023-08-12 23:04:49 +01:00
Nickolas McDonald
d067c6c0aa
[ Fix #184 ] Seperate UTF8 from Ansi ( #185 )
2023-08-12 22:59:46 +01:00
f4c70a2872
Move Logo to Raylib-cs/logo
2023-08-12 16:00:31 +01:00