Added "SaveFileData" overload to "Raylib.Utils"
Moved "SaveFileText" from "RaylibExtensions" to "Raylib.Utils"
Moved "LoadFileText" from "RaylibExtensions" to "Raylib.Utils"
Raymath's const "NativeLibName" is now referencing to "Raylib.NativeLibName"
Color constructors are more readable
Added "Dimensions" property to "Image"
Changed all the "var" for explicit types on the "Logging" class
Changed "Int64" for "long" on CBool, and using constructor on the operators instead setting the value manually
Added indexer to "FilePathLists"
Changed all "var" for explicit types on "Utf8Buffer"
New "GetRandomSequence" method overloads in "Raylib.Utils" acepting "int" and "float"
Removed "Cricle" and "Line" structs (and their extension methods) to conserve only raylib types.
Added "Dimensions" property to "Texture2D"
Added another "Load" overload for the "Texture2D" extensions (load from memory)
New overloads for the "LoadFileData" and "SaveFileData" methods
Added a new "RaylibExtensions" static class that gives overloaded extension methods to types so you can use them directly instead of calling the raylib class for everything.
Two new types: "Circle" and "Line"
All the "var" variables were changed to explicit types on the raylib class.
"MakeDirectory" overload, and string version of "GetApplicationDirectory" and "GetWorkingDirectory" methods.