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Commit graph raylib-cs/Raylib-cs
Author SHA1 Message Date
tiger tiger tiger
4cfb534b74 fix: Wrong signature of FrameBufferComplete 2026-07-07 22:03:13 +02:00
tiger tiger tiger
99cfdae6ed fix: version the native extract marker and chain download via DependsOnTargets
The .extracted marker now includes the raylib package name, so bumping
TargetRaylibTag re-extracts the new archive instead of silently keeping
(and packing/copying) the previous version's files.

_PrepareNativeLibrary and _StageWasmNative now depend directly on
_DownloadAndExtractInternal instead of CallTarget-ing it; dependency
targets run in the same project instance, so the resolved properties
(RaylibPackageName etc.) propagate naturally.
2026-07-06 15:33:30 +02:00
tiger tiger tiger
3b305013a1 fix: centralized version data in Directory.build.props, and fixed various interop details that had incorrect function signatures 2026-06-30 17:12:15 +02:00
tiger tiger tiger
c99ce8edea chg: Modernize CI workflow, enable SourceLink
- Bump workflow actions to latest majors (Node 24); drop deprecated softprops/action-gh-release@v1
- Trigger push builds on main instead of master
- Create local nuget feed dir before pack (fixes NU1301)
- Enable Microsoft.SourceLink.GitHub for debugging symbols (ref PR #340)
2026-06-24 11:00:17 +02:00
Tiger Jove
ccb74af7cd chg: New build system that uses the officially distributed binaries, bumped version to 8.0.0, simplified git workflow, removed deprecated OpenGL 1.1 functionality. 2026-01-04 15:35:55 +01:00
Oosaka
ef98ca456a
Fix LoadModel incorrect summary (#339) 2026-06-05 07:35:09 +01:00
1f07b4b4a4 Review Raylib.Utils 2026-05-25 08:46:28 +01:00
Dennis Steffen
8daf812930
Raylib 6.0 bugs after tests (#338)
* Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS

* Updated JuliaSet demo. Did not work with the new shader version.

* Removed unused `pause` variable from JuliaSet example.

---------

Co-authored-by: Meatcorps <info@meatcorps.nl>
2026-05-24 14:43:17 +01:00
Dennis Steffen
21d83c60a9
Upgrade Raylib to 6.0 (#337)
* Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!]

* Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers

* Additional resources from the Raylib repo.

* Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!]

* Fixing the QOL utils

* Fixing the Mesh struct

* Applying changes after review. Merged resources.LICENSE + raylib-cs.Native.csproj only targets dotnet8

* Updated README to reflect .NET 10 and Raylib 6 compatibility changes.

* Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused `Capacity` field in FilePathList struct.

* Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to `resources.LICENSE`.

* Updated XML comment for `GetDirectoryFileCountEx` to clarify behavior and filtering options.

* Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in `Shader.cs` for so it is inline with the upstream.

* Improved XML comments for clarity and consistency in `Model.cs` and `Mesh.cs`, updated method and variable names for better readability, and adjusted logic in span creation methods.

* Corrected XML comment capitalization in `Model.cs`.

---------

Co-authored-by: Meatcorps <info@meatcorps.nl>
2026-05-24 07:21:12 +01:00
a657bb6367
Update tests and dll resolver (#336) 2026-05-17 19:24:49 +01:00
709a0c1c3d
Add custom DllImportResolver (#335) 2026-05-11 21:46:17 +01:00
a1cde79294
Switch from DllImport to LibraryImport (#334) 2026-04-24 12:32:09 +01:00
d49c0f8474
Update version and bindings (#332) 2026-04-15 20:53:16 +01:00
dd1297e46b
Add docfx support (#330) 2026-04-04 10:35:47 +01:00
942306d916
Remove net6.0 support (#328) 2026-03-28 20:05:58 +00:00
Samuel Gido
a31a4eb3ca
Update structure types to record structs (#326) 2026-02-17 21:09:17 +00:00
Guillaume
7db9848fb2
Fix Color.Lerp (#323)
Resolves incorrect tweening behavior where G/B/A interpolated from origin.R
2026-02-04 17:25:35 +00:00
95d1e9cc56
Update release version to 7.0.2 (#315) 2025-10-18 16:06:12 +01:00
Matorio
75aabd1cc0
Explicit core types and autonomous types. (#304)
* All the "var" variables were changed to explicit types on the raylib class
* "MakeDirectory" overload, and string version of "GetApplicationDirectory" and "GetWorkingDirectory" methods
* Added "Dimensions" property to "Texture2D"
* New overloads for the "LoadFileData" and "SaveFileData" methods
* Raymath's const "NativeLibName" is now referencing to "Raylib.NativeLibName"
* Color constructors are more readable
* Added "Dimensions" property to "Image"
* Changed all the "var" for explicit types on the "Logging" class
* Changed "Int64" for "long" on CBool, and using constructor on the operators instead setting the value manually
* Added indexer to "FilePathLists"
* Changed all "var" for explicit types on "Utf8Buffer"
* New "GetRandomSequence" method overloads in "Raylib.Utils" acepting "int" and "float"
* Added new extension "byte.Lerp"
* Added new extension "Log" for "TraceLogLevel"
* Constructors on Color no longer just truncate the float value, but also round it (+ 0.5f)
* New static method on Color, "Color.Lerp"
* Added static method "FromHSV" to Color
* Added new getter method "GetHSV" on Color
* Added index security on the FilePathList indexer
* Added Rectangle extension
* Added "MoveTowards" extensions to RaylibExtensions
* Added "TranslateLocal" and "TranslateGlobal" to Transform
* Removed unnecessary "partial" declarations
* Updating calls and docs
* Moved the "AudioCallback" delegate into the "AudioMixed.cs" File
* Properties and structs marked as read-only on the "Model.cs" file
* Updated the "README.md" to mentions Raylib-cs targets net6.0 and net8.0 (and also explicitly added that the
"STAThread" attribute comes from the "System" namespace)
* Added a few sizing utils to "Rectangle"
* Added "GetScreenCenter" to "Raylib.Utils"
2025-09-21 09:09:38 +01:00
JupiterRider
8384e36054
Update docs of some FromMemory-functions #305 (#306) 2025-07-28 12:27:06 +01:00
Ben Parsons
f9787a8342
Enable Targeting .Net 8 (#297)
Fixes #295
2025-05-07 08:16:47 +01:00
ee10f5fa7b
Add MatrixDecompose (#299) 2025-04-27 17:12:42 +01:00
0ba5226729 Update project links 2025-01-31 19:55:05 +00:00
f64e12dbc0
Update release version to 7.0.1 (#293) 2025-01-30 21:51:19 +00:00
6ab7bec764
Update PixelFormat (#292) 2025-01-30 18:39:23 +00:00
86439d0eda
Update to reflect organization change (#291) 2025-01-30 08:09:01 +00:00
Chadderbox
ecb5528fb2
Fix typo in Transform struct summary (#289) 2025-01-18 08:35:11 +00:00
JupiterRider
7026f28766
Remove package System.Numerics.Vector (#284)
This package is no longer required, because it's part of the standard library now.
2024-12-23 18:00:50 +00:00
JupiterRider
a3dfd57b5a
Update to raylib 5.5 (#279) 2024-12-21 15:00:13 +00:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly (#268) 2024-09-13 19:56:45 +00:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method (#262) 2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors (#261) 2024-08-10 08:19:43 +00:00
ab3faacd24
Update README.md and package details (#255) 2024-06-23 16:38:14 +01:00
d652823abb
Release 6.1.0 (#253) 2024-06-20 19:00:06 +01:00
383ec91e95
Fix usage of uint in bindings (#246) 2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues (#245) 2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer (#243) 2024-05-21 19:06:11 +01:00
Ben Parsons
47877ee2e7
Update Language Version to C# 12 (#242) 2024-05-21 16:40:05 +10:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback (#215) 2024-02-24 08:44:13 +00:00
5d23b5ca71
Release 6.0.0 (#221) 2024-01-20 10:47:51 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention (#224) 2024-01-18 19:00:57 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 (#216) 2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 (#210)
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com>
2023-12-27 12:17:57 +00:00
ff85d9ae83 Fix utility typo 2023-12-26 10:10:18 +00:00
47956acdd4
Fix GenImageText bug/add utility method (#213) 2023-12-26 10:00:15 +00:00
2d1d558c2d Update README.md and Build.props 2023-11-05 13:14:38 +00:00
863c1da25d Fix AnimationDemo and improve build 2023-11-03 10:32:54 +00:00
4a58a07dcd Simplify LoadModelAnimations util 2023-10-29 09:45:02 +00:00
00309f8667 Add missing parameter to IsMaterialReady 2023-10-26 17:40:15 +01:00
MrScautHD
6d9505653f
Added camera methods without pointers (#205) 2023-10-22 14:59:43 +01:00