076c4c4aa2
Rename Gestures enum to Gesture
2021-11-11 12:00:42 +00:00
958ab3e601
Update XmlDoc comments
2021-11-11 21:57:13 +11:00
8684db9d10
Update comments to xmldoc
2021-11-11 21:54:14 +11:00
222d0f538e
Replace old version of GetDroppedUtils
2021-11-06 22:48:28 +00:00
1c61ed6641
Remove some constants from Raylib.cs
2021-11-04 21:20:09 +00:00
6697995eda
Remove ref SetShaderValue overloads
2021-11-04 21:14:56 +00:00
323a48d916
Rename CloseAudioStream to UnloadAudioStream
2021-11-03 18:32:22 +00:00
2172d43c68
Fix parameter names
2021-10-30 11:15:52 +01:00
f655c1a9e6
Small fixes 1
2021-10-28 20:48:37 +01:00
26b0a0dac4
Reorganize types
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- Move into types folder
- Group types based on usage
2021-10-24 16:11:28 +01:00
7f531ff27a
Split Enums, Structs & Classes into own files
2021-10-24 20:59:05 +11:00
882b42f47d
Update Raylib.cs functions 2
2021-10-24 10:47:07 +01:00
2268c115e0
Update Raylib.cs functions 1
2021-10-23 20:38:11 +01:00
d7bdb7a20a
Update types in Raylib.cs to 4.0
2021-10-22 18:50:42 +01:00
7ca1f28a9f
Fix formatting/update doc comments in Raylib.cs
2021-10-22 17:49:45 +01:00
Ben Parsons
5d9198acd2
XmlDoc: Convert some comments to <summary>
tags ( #96 )
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* Fixed-up comments on first ~500 lines
* Update Comments to xmldoc till around line ~1700
I might have used regex.
2021-10-02 22:17:15 +10:00
cbfaf28c90
Fix typo
2021-10-02 13:12:10 +01:00
bec7ecc77b
Fixes to enums and GetGestureDetected
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- Fix enum order for MaterialMapIndex
- Return Gestures instead of int from GetGestureDetected
- Update naming of CubemapLayout
2021-10-02 12:46:18 +01:00
Jarrod Doyle
0821d9d5f9
Fixes #93
2021-09-26 21:55:32 +01:00
d0318795e1
Remove GetMouseCursor
2021-09-25 07:49:14 +01:00
4ebb829423
Fix missing argument in GetMonitorPosition
2021-09-24 21:55:32 +01:00
bbb425b5bb
Fix ShaderLocationIndex order and add missing normal location
2021-07-02 22:47:33 +01:00
4f4296adaf
Merge pull request #82 from ChrisDill/3.7-dev
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3.7 dev
2021-05-12 10:22:22 +01:00
3c2f2b4064
Fix enum naming
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- Add missing prefixes to enums to match raylib.
- Add aliases for a few enum types
2021-05-11 08:23:29 +01:00
d342e5427f
Add summary tags to improve documentation
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- Helps with intelisense and documentation generators. More details can
be added in the future as needed.
- Include documentation in package
2021-05-11 08:23:29 +01:00
094c4e7789
Update project details and experimental libs
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- Unsure on experimental lib at the moment. Need to test pinvoke
overhead. Might move to examples repo.
- Update README.md.
- Update Raylib-cs.csproj.
- Remove GenMeshDefault.
2021-05-11 08:19:46 +01:00
3224a58371
Initial 3.7 update
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- Many breaking changes in this update. This is a work in
progress and needs testing.
2021-04-25 11:36:02 +01:00
b6cf094a34
Minor bugfixes
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- Fix issue with github actions randomly failing on windows.
- Remove default arguments from Camera3D constructor.
- GetGamepadName was using Ansi when it should of been UTF8.
- Fix issue where charsPadding was not public.
2021-04-22 10:45:04 +01:00
Lázaro Blanc
b2ef3c1bab
Update Raylib.cs
2021-03-26 16:00:51 +01:00
e49ca5b92c
Review bindings
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- All raylib structs are now blittable.
- Fixing some incorrect functions(types, naming etc).
- Remove netfx.props.
2021-03-25 20:43:39 +00:00
17be194afc
Add UnloadFileData
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- Add missing UnloadFileData function. Frees memory allocated by LoadFileData.
2021-01-25 12:24:01 +00:00
05a1133e4a
Fix bug with LoadFileData and LoadFontData
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- Changed return of LoadFileData from byte[] to IntPtr as it cannot Marshal as a byte[].
- Adding missing dataSize argument to LoadFontData.
2021-01-25 12:05:21 +00:00
c1f25cc135
Initial set of UTF8 fixes
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- Working on issue #69 . Testing the MarshalAs fix with window and text drawing functions.
2021-01-22 13:31:59 +00:00
7351c663fa
Update GetMonitorName and GetClipboardText to return UTF8
2021-01-15 10:09:51 +00:00
8fa8d74156
Update TraceLogCallback and INTERNAL_GetGamepadName
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- Change TraceLogCallback calling convention to Cdecl.
- Change INTERNAL_GetGamePadName to private.
2021-01-15 09:08:56 +00:00
b1f46d3307
Fix pinvoke crashes when returning strings for GetMonitorName, GetClipboardText and GetGamepadName
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- These functions return native memory to strings. However it was trying to free the native memory.
- I changed it so they return IntPtr internally and the public versions use Marshal.PtrToStringAnsi to copy it into a
string which fixes this issue.
2020-12-29 18:34:04 +00:00
701434ef99
Remove file management functions in favour of System.IO
alternatives
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- These functions have a similar api to System.IO functions in C#.
For example 'DirectoryExists' can be replaced with 'Directory.Exists'.
- I considered wrapping them to use `System.IO` internally however that is less flexible than using it
directly.
2020-12-29 16:26:35 +00:00
60973394ad
Add Fade function for compatibility with previous versions
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- Recommended you use ColorAlpha instead but this makes it easier
for users to update to 3.5.0. Fixes #68 .
2020-12-28 19:02:24 +00:00
1279502344
Minor improvements and formatting
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- Replaced Rlgl format usage with PixelFormat enum and update constants.
- Added new enums used with framebuffers.
- Added missing functions and fixed function naming.
2020-12-28 09:20:03 +00:00
1e362c5e64
Add GetShaderLocationAttrib function
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- Used by the example shaders_rlgl_mesh_instanced.
2020-12-27 15:47:10 +00:00
5d266806eb
Add missing ConfigFlag flag argument to ClearWindowState
2020-12-27 15:31:43 +00:00
71610bc8e5
Add missing format argument to GenTetxureCubemap
2020-12-27 12:49:13 +00:00
75a4d9bf27
Update Rlgl.cs to 3.5.0 and rename GetExtension to GetFileExtension
2020-12-26 15:45:40 +00:00
2e0b2d93eb
Update Raylib.cs audio functions to 3.5.0
2020-12-26 15:20:54 +00:00
cfde708bd8
Update Raylib.cs model functions to 3.5.0
2020-12-26 15:18:53 +00:00
010db71473
Update Raylib.cs image, texture and font functions to 3.5.0
2020-12-26 15:02:45 +00:00
75050deeed
Update Raylib.cs drawing functions to 3.5.0
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- Update Image drawing functions
- Update Texture drawing functions
- Update shape drawing functions
2020-12-26 13:46:42 +00:00
29fca9725f
Update Raylib.cs input related functions to 3.5.0
2020-12-26 13:24:48 +00:00
7be227a115
Replace Image/Texture section with Color/Pixel and update those functions to 3.5.0
2020-12-26 13:11:47 +00:00
592bd9e0d2
Update Raylib.cs window and cursor related functions to 3.5.0
2020-12-26 12:27:24 +00:00