0ba5226729
Update project links
2025-01-31 19:55:05 +00:00
f64e12dbc0
Update release version to 7.0.1 ( #293 )
2025-01-30 21:51:19 +00:00
6ab7bec764
Update PixelFormat ( #292 )
2025-01-30 18:39:23 +00:00
86439d0eda
Update to reflect organization change ( #291 )
2025-01-30 08:09:01 +00:00
Chadderbox
ecb5528fb2
Fix typo in Transform struct summary ( #289 )
2025-01-18 08:35:11 +00:00
JupiterRider
7026f28766
Remove package System.Numerics.Vector ( #284 )
...
This package is no longer required, because it's part of the standard library now.
2024-12-23 18:00:50 +00:00
JupiterRider
a3dfd57b5a
Update to raylib 5.5 ( #279 )
2024-12-21 15:00:13 +00:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly ( #268 )
2024-09-13 19:56:45 +00:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method ( #262 )
2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors ( #261 )
2024-08-10 08:19:43 +00:00
ab3faacd24
Update README.md and package details ( #255 )
2024-06-23 16:38:14 +01:00
d652823abb
Release 6.1.0 ( #253 )
2024-06-20 19:00:06 +01:00
383ec91e95
Fix usage of uint in bindings ( #246 )
2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues ( #245 )
2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer ( #243 )
2024-05-21 19:06:11 +01:00
Ben Parsons
47877ee2e7
Update Language Version to C# 12 ( #242 )
2024-05-21 16:40:05 +10:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback ( #215 )
2024-02-24 08:44:13 +00:00
5d23b5ca71
Release 6.0.0 ( #221 )
2024-01-20 10:47:51 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention ( #224 )
2024-01-18 19:00:57 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 ( #216 )
2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 ( #210 )
...
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com>
2023-12-27 12:17:57 +00:00
ff85d9ae83
Fix utility typo
2023-12-26 10:10:18 +00:00
47956acdd4
Fix GenImageText bug/add utility method ( #213 )
2023-12-26 10:00:15 +00:00
2d1d558c2d
Update README.md and Build.props
2023-11-05 13:14:38 +00:00
863c1da25d
Fix AnimationDemo and improve build
2023-11-03 10:32:54 +00:00
4a58a07dcd
Simplify LoadModelAnimations util
2023-10-29 09:45:02 +00:00
00309f8667
Add missing parameter to IsMaterialReady
2023-10-26 17:40:15 +01:00
MrScautHD
6d9505653f
Added camera methods without pointers ( #205 )
2023-10-22 14:59:43 +01:00
dc20bc46ab
Fix build
2023-09-28 18:54:49 +01:00
4597f6600f
Add Span utils to RenderBatch/fix DrawCounter
2023-09-28 18:10:59 +01:00
ee1557aca5
Review and fix RenderBatch
2023-09-28 17:52:09 +01:00
be0fcded59
Split audio types into separate files
2023-09-23 10:36:51 +01:00
Nickolas McDonald
c642be6148
Improve utils for mesh generation and processing ( #199 )
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* Add memory allocation to Raylib.Utils for memory allocation (#179 )
* Add utils to Mesh for allocating and accessing mesh attributes (#179 )
2023-09-09 18:01:59 +01:00
696955463f
Add .editorconfig and apply formatting
2023-08-27 15:20:26 +01:00
873b712cd9
Move build props into Raylib-cs and update Raylib-cs.sln
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Remove Raylib-cs.Native from sln for now due to build issues
2023-08-24 10:42:17 +01:00
Angga Permana
5ae2104c9a
Add experimental Android support ( #190 )
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* Add `Raylib-cs.Android` project
* Update ci to handle android native libraries
* Update ci to pack android project
2023-08-23 13:18:50 +01:00
23ed54cc24
BREAKING: Update names of methods, variables, and other elements ( #181 )
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Breaking change to update naming across Raylib-cs to make it more consistent with C# naming conventions.
---------
Co-authored-by: MrScautHD <65916181+MrScautHD@users.noreply.github.com>
2023-08-14 21:33:48 +01:00
d4592d9b9a
Point release 4.5.0.4
2023-08-13 15:44:46 +01:00
3f9cf16c93
Remove unused icon from tests
2023-08-12 23:04:49 +01:00
Nickolas McDonald
d067c6c0aa
[ Fix #184 ] Seperate UTF8 from Ansi ( #185 )
2023-08-12 22:59:46 +01:00
f4c70a2872
Move Logo to Raylib-cs/logo
2023-08-12 16:00:31 +01:00
MrScautHD
083a776aee
Adding a string method for OpenURL
and SetGamepadMappings
( #180 )
2023-08-04 23:04:42 +01:00
7e0866c222
Point release 4.5.0.3
2023-07-27 08:24:34 +01:00
Nickolas McDonald
28bca27917
Add managed methods for updating textures ( #177 )
2023-07-26 20:55:00 +01:00
Ben Parsons
902bcebddc
Include snupkg in release & Enable SourceLink ( #175 )
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Fixes #143
2023-07-24 18:03:01 +01:00
Ben Parsons
e6ac656838
Use StringToHGlobalAnsi for UTF8Buffer ( #173 )
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Rather then StringToCoTaskMemUTF8.
Tested on Windows 11 (x64) & Arch Linux (x64).
Should fix #172
2023-07-24 13:48:37 +01:00
10c0a6dd91
Point release 4.5.0.2
2023-07-10 17:43:32 +01:00
310c90ba72
Fix text pointer types
2023-07-10 17:42:32 +01:00
MrScautHD
a545ce3506
Fix Transform.rotation use Vector4 instead of Quaternion ( #158 )
2023-06-29 18:17:02 +01:00
019b7f2ced
Document/credit logging approach
2023-06-29 18:07:21 +01:00