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@@ -3,21 +3,23 @@ using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>Material map index</summary>
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/// <summary>
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/// Material map index
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/// </summary>
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public enum MaterialMapIndex
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{
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/// <summary>
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/// MAP_DIFFUSE
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/// NOTE: Same as MATERIAL_MAP_DIFFUSE
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/// </summary>
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MATERIAL_MAP_ALBEDO = 0,
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/// <summary>
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/// MAP_SPECULAR
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/// NOTE: Same as MATERIAL_MAP_SPECULAR
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/// </summary>
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MATERIAL_MAP_METALNESS = 1,
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MATERIAL_MAP_METALNESS,
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MATERIAL_MAP_NORMAL = 2,
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MATERIAL_MAP_ROUGHNESS = 3,
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MATERIAL_MAP_NORMAL,
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MATERIAL_MAP_ROUGHNESS,
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MATERIAL_MAP_OCCLUSION,
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MATERIAL_MAP_EMISSION,
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MATERIAL_MAP_HEIGHT,
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