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Implemented Rlights

Ported functionality of rlights.h into Rlights.cs, based on API cues in shaders_basic_lighting.cs from Raylib-cs-examples.
Most significant differences from Raylib's API are
- MAX_LIGHTS is a static field in the Rlights class
- CreateLight returns the Light struct instead of void
This commit is contained in:
Steven Gann 2020-04-13 14:42:21 -07:00
commit d141ea7054
2 changed files with 95 additions and 0 deletions

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@ -19,6 +19,7 @@
<Compile Include="Raylib.cs" />
<Compile Include="Raymath.cs" />
<Compile Include="Rlgl.cs" />
<Compile Include="Rlights.cs" />
</ItemGroup>
<ItemGroup>