Implemented Rlights
Ported functionality of rlights.h into Rlights.cs, based on API cues in shaders_basic_lighting.cs from Raylib-cs-examples. Most significant differences from Raylib's API are - MAX_LIGHTS is a static field in the Rlights class - CreateLight returns the Light struct instead of void
This commit is contained in:
parent
28a58168da
commit
d141ea7054
2 changed files with 95 additions and 0 deletions
|
|
@ -19,6 +19,7 @@
|
|||
<Compile Include="Raylib.cs" />
|
||||
<Compile Include="Raymath.cs" />
|
||||
<Compile Include="Rlgl.cs" />
|
||||
<Compile Include="Rlights.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
|||
Loading…
Reference in a new issue