Watch
2
0
Fork
You've already forked raylib-cs
0
raylib-cs/Raylib-cs/Raylib-cs.csproj
Steven Gann d141ea7054 Implemented Rlights
Ported functionality of rlights.h into Rlights.cs, based on API cues in shaders_basic_lighting.cs from Raylib-cs-examples.
Most significant differences from Raylib's API are
- MAX_LIGHTS is a static field in the Rlights class
- CreateLight returns the Light struct instead of void
2020-04-13 14:42:21 -07:00

28 lines
873 B
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Platforms>x64</Platforms>
</PropertyGroup>
<PropertyGroup>
<EnableDefaultItems>false</EnableDefaultItems>
<AssemblyName>Raylib-cs</AssemblyName>
<RootNamespace>Raylib_cs</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<Compile Include="Easings.cs" />
<Compile Include="Physac.cs" />
<Compile Include="Raygui.cs" />
<Compile Include="Raylib.cs" />
<Compile Include="Raymath.cs" />
<Compile Include="Rlgl.cs" />
<Compile Include="Rlights.cs" />
</ItemGroup>
<ItemGroup>
<None Include="../app.config" />
</ItemGroup>
</Project>