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Preserve raylib types

Removed "Cricle" and "Line" structs (and their extension methods) to conserve only raylib types.

Added "Dimensions" property to "Texture2D"
Added another "Load" overload for the "Texture2D" extensions (load from memory)

New overloads for the "LoadFileData" and "SaveFileData" methods
This commit is contained in:
Matorio 2025-07-11 21:48:06 -05:00
commit c0a9549454

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