mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-09-09 03:01:41 -04:00
Split Enums, Structs & Classes into own files
This commit is contained in:
10
Raylib-cs/ShaderAttributeDataType.cs
Normal file
10
Raylib-cs/ShaderAttributeDataType.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace Raylib_cs
|
||||
{
|
||||
public enum ShaderAttributeDataType
|
||||
{
|
||||
SHADER_ATTRIB_FLOAT = 0,
|
||||
SHADER_ATTRIB_VEC2,
|
||||
SHADER_ATTRIB_VEC3,
|
||||
SHADER_ATTRIB_VEC4
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user