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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-09-09 03:01:41 -04:00

Split Enums, Structs & Classes into own files

This commit is contained in:
2021-10-24 20:59:05 +11:00
parent 882b42f47d
commit 7f531ff27a
50 changed files with 1956 additions and 1783 deletions

22
Raylib-cs/Shader.cs Normal file
View File

@@ -0,0 +1,22 @@
using System;
using System.Runtime.InteropServices;
namespace Raylib_cs
{
/// <summary>
/// Shader type (generic)
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct Shader
{
/// <summary>
/// Shader program id
/// </summary>
public uint id;
/// <summary>
/// Shader locations array (MAX_SHADER_LOCATIONS, int *)
/// </summary>
public IntPtr locs;
}
}