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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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41
Raylib-cs/NPatchInfo.cs
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41
Raylib-cs/NPatchInfo.cs
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using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>
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/// N-Patch layout info
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct NPatchInfo
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{
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/// <summary>
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/// Texture source rectangle
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/// </summary>
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public Rectangle source;
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/// <summary>
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/// Left border offset
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/// </summary>
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public int left;
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/// <summary>
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/// Top border offset
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/// </summary>
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public int top;
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/// <summary>
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/// Right border offset
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/// </summary>
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public int right;
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/// <summary>
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/// Bottom border offset
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/// </summary>
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public int bottom;
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/// <summary>
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/// Layout of the n-patch: 3x3, 1x3 or 3x1
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/// </summary>
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public NPatchLayout layout;
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}
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}
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