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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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36
Raylib-cs/Music.cs
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36
Raylib-cs/Music.cs
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using System;
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using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>Music stream type (audio file streaming from memory)
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/// NOTE: Anything longer than ~10 seconds should be streamed</summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct Music
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{
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/// <summary>
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/// Audio stream
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/// </summary>
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public AudioStream stream;
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/// <summary>
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/// Total number of samples
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/// </summary>
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public uint frameCount;
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/// <summary>
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/// Music looping enable
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/// </summary>
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public byte looping;
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/// <summary>
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/// Type of music context (audio filetype)
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/// </summary>
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public int ctxType;
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/// <summary>
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/// Audio context data, depends on type (void *)
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/// </summary>
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public IntPtr ctxData;
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}
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}
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