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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-09-09 03:01:41 -04:00

Split Enums, Structs & Classes into own files

This commit is contained in:
2021-10-24 20:59:05 +11:00
parent 882b42f47d
commit 7f531ff27a
50 changed files with 1956 additions and 1783 deletions

View File

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namespace Raylib_cs
{
/// <summary>Material map index</summary>
public enum MaterialMapIndex
{
/// <summary>
/// MAP_DIFFUSE
/// </summary>
MATERIAL_MAP_ALBEDO = 0,
/// <summary>
/// MAP_SPECULAR
/// </summary>
MATERIAL_MAP_METALNESS = 1,
MATERIAL_MAP_NORMAL = 2,
MATERIAL_MAP_ROUGHNESS = 3,
MATERIAL_MAP_OCCLUSION,
MATERIAL_MAP_EMISSION,
MATERIAL_MAP_HEIGHT,
/// <summary>
/// NOTE: Uses GL_TEXTURE_CUBE_MAP
/// </summary>
MATERIAL_MAP_CUBEMAP,
/// <summary>
/// NOTE: Uses GL_TEXTURE_CUBE_MAP
/// </summary>
MATERIAL_MAP_IRRADIANCE,
/// <summary>
/// NOTE: Uses GL_TEXTURE_CUBE_MAP
/// </summary>
MATERIAL_MAP_PREFILTER,
MATERIAL_MAP_BRDF,
MATERIAL_MAP_DIFFUSE = MATERIAL_MAP_ALBEDO,
MATERIAL_MAP_SPECULAR = MATERIAL_MAP_METALNESS,
}
}