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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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42
Raylib-cs/MaterialMapIndex.cs
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42
Raylib-cs/MaterialMapIndex.cs
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namespace Raylib_cs
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{
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/// <summary>Material map index</summary>
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public enum MaterialMapIndex
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{
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/// <summary>
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/// MAP_DIFFUSE
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/// </summary>
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MATERIAL_MAP_ALBEDO = 0,
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/// <summary>
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/// MAP_SPECULAR
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/// </summary>
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MATERIAL_MAP_METALNESS = 1,
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MATERIAL_MAP_NORMAL = 2,
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MATERIAL_MAP_ROUGHNESS = 3,
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MATERIAL_MAP_OCCLUSION,
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MATERIAL_MAP_EMISSION,
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MATERIAL_MAP_HEIGHT,
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/// <summary>
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/// NOTE: Uses GL_TEXTURE_CUBE_MAP
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/// </summary>
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MATERIAL_MAP_CUBEMAP,
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/// <summary>
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/// NOTE: Uses GL_TEXTURE_CUBE_MAP
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/// </summary>
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MATERIAL_MAP_IRRADIANCE,
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/// <summary>
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/// NOTE: Uses GL_TEXTURE_CUBE_MAP
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/// </summary>
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MATERIAL_MAP_PREFILTER,
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MATERIAL_MAP_BRDF,
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MATERIAL_MAP_DIFFUSE = MATERIAL_MAP_ALBEDO,
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MATERIAL_MAP_SPECULAR = MATERIAL_MAP_METALNESS,
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}
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}
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