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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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26
Raylib-cs/MaterialMap.cs
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26
Raylib-cs/MaterialMap.cs
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using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>
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/// Material texture map
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct MaterialMap
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{
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/// <summary>
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/// Material map texture
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/// </summary>
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public Texture2D texture;
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/// <summary>
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/// Material map color
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/// </summary>
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public Color color;
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/// <summary>
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/// Material map value
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/// </summary>
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public float value;
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}
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}
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