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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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21
Raylib-cs/FontType.cs
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21
Raylib-cs/FontType.cs
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namespace Raylib_cs
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{
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/// <summary>Font type, defines generation method</summary>
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public enum FontType
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{
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/// <summary>
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/// Default font generation, anti-aliased
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/// </summary>
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FONT_DEFAULT = 0,
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/// <summary>
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/// Bitmap font generation, no anti-aliasing
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/// </summary>
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FONT_BITMAP,
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/// <summary>
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/// SDF font generation, requires external shader
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/// </summary>
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FONT_SDF
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}
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}
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