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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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26
Raylib-cs/BoundingBox.cs
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26
Raylib-cs/BoundingBox.cs
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using System.Numerics;
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using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>Bounding box type</summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct BoundingBox
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{
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/// <summary>
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/// Minimum vertex box-corner
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/// </summary>
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public Vector3 min;
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/// <summary>
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/// Maximum vertex box-corner
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/// </summary>
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public Vector3 max;
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public BoundingBox(Vector3 min, Vector3 max)
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{
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this.min = min;
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this.max = max;
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}
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}
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}
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