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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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36
Raylib-cs/BlendMode.cs
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36
Raylib-cs/BlendMode.cs
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namespace Raylib_cs
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{
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/// <summary>Color blending modes (pre-defined)</summary>
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public enum BlendMode
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{
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/// <summary>
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/// Blend textures considering alpha (default)
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/// </summary>
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BLEND_ALPHA = 0,
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/// <summary>
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/// Blend textures adding colors
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/// </summary>
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BLEND_ADDITIVE,
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/// <summary>
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/// Blend textures multiplying colors
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/// </summary>
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BLEND_MULTIPLIED,
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/// <summary>
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/// Blend textures adding colors (alternative)
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/// </summary>
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BLEND_ADD_COLORS,
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/// <summary>
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/// Blend textures subtracting colors (alternative)
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/// </summary>
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BLEND_SUBTRACT_COLORS,
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/// <summary>
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/// Blend textures using custom src/dst factors (use rlSetBlendMode())
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/// </summary>
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BLEND_CUSTOM
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}
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}
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