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https://github.com/raylib-cs/raylib-cs
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Split Enums, Structs & Classes into own files
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31
Raylib-cs/AudioStream.cs
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31
Raylib-cs/AudioStream.cs
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using System;
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using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>Audio stream type
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/// NOTE: Useful to create custom audio streams not bound to a specific file</summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct AudioStream
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{
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/// <summary>
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/// Pointer to internal data(rAudioBuffer *) used by the audio system
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/// </summary>
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public IntPtr audioBuffer;
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/// <summary>
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/// Frequency (samples per second)
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/// </summary>
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public uint sampleRate;
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/// <summary>
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/// Bit depth (bits per sample): 8, 16, 32 (24 not supported)
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/// </summary>
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public uint sampleSize;
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/// <summary>
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/// Number of channels (1-mono, 2-stereo)
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/// </summary>
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public uint channels;
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}
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}
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