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Rgebee 2018-11-22 15:13:33 +00:00
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C# bindings for raylib 2.0, a simple and easy-to-use library to learn videogames programming (www.raylib.com)
Bindings:
* Easings
* Physac
* Raygui
* Raylib
* Raymath
## Installation
So far, I have only tested on Windows. Tips on making things work smoothly on all platforms is appreciated.
Currently the only difference to raylib is changing interger constants to enums.
For example KEY_ENTER becomes Key.ENTER.
## Usage
Run Build.bat in Examples folder. Currently requires mingw32-make and mono.
1. Install from nuget package(coming soon)
2. Start coding!
```csharp
using Raylib;
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```
## Custom build
Raylib-cs uses a custom build for raylib to give access to some features that are not accessible by default.
Gives access to extra modules so c# can use them.
1. Add [raygui](https://github.com/raysan5/raygui)
2. Add a C file with the following
```
2. Add a c file with the following
```c
#include "raylib.h"
#include "easings.h"