Watch
2
0
Fork
You've already forked raylib-cs
0

Update Raylib-cs.Tests and added tests to github actions

- RenderTexture2D is now Blittable since the depthTexture bool was removed.
- Music is no longer Blittable.
This commit is contained in:
Rgebee 2021-01-02 11:36:17 +00:00
commit 5aebfc3e66

View file

@ -13,7 +13,7 @@ namespace Raylib_cs.Tests
Assert.True(BlittableHelper.IsBlittable<Rectangle>());
Assert.True(BlittableHelper.IsBlittable<Image>());
Assert.True(BlittableHelper.IsBlittable<Texture2D>());
// Assert.True(BlittableHelper.IsBlittable<RenderTexture2D>());
Assert.True(BlittableHelper.IsBlittable<RenderTexture2D>());
Assert.True(BlittableHelper.IsBlittable<NPatchInfo>());
Assert.True(BlittableHelper.IsBlittable<CharInfo>());
Assert.True(BlittableHelper.IsBlittable<Font>());
@ -34,7 +34,7 @@ namespace Raylib_cs.Tests
Assert.True(BlittableHelper.IsBlittable<Wave>());
Assert.True(BlittableHelper.IsBlittable<AudioStream>());
Assert.True(BlittableHelper.IsBlittable<Sound>());
Assert.True(BlittableHelper.IsBlittable<Music>());
// Assert.True(BlittableHelper.IsBlittable<Music>());
// Assert.True(BlittableHelper.IsBlittable<VrDeviceInfo>());
}
}