From 5aebfc3e6643d7bd8931268510bfaeae79274fea Mon Sep 17 00:00:00 2001 From: ChrisDill Date: Sat, 2 Jan 2021 11:36:17 +0000 Subject: [PATCH] Update Raylib-cs.Tests and added tests to github actions - RenderTexture2D is now Blittable since the depthTexture bool was removed. - Music is no longer Blittable. --- Raylib-cs.Tests/RaylibTests.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Raylib-cs.Tests/RaylibTests.cs b/Raylib-cs.Tests/RaylibTests.cs index 3e1919d..6df4740 100644 --- a/Raylib-cs.Tests/RaylibTests.cs +++ b/Raylib-cs.Tests/RaylibTests.cs @@ -13,7 +13,7 @@ namespace Raylib_cs.Tests Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); - // Assert.True(BlittableHelper.IsBlittable()); + Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); @@ -34,7 +34,7 @@ namespace Raylib_cs.Tests Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); Assert.True(BlittableHelper.IsBlittable()); - Assert.True(BlittableHelper.IsBlittable()); + // Assert.True(BlittableHelper.IsBlittable()); // Assert.True(BlittableHelper.IsBlittable()); } }