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Fix typo bug and whitespace

This commit is contained in:
Rgebee 2022-01-19 21:59:29 +00:00
commit 0e21becbe3

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@ -66,7 +66,7 @@ namespace Raylib_cs
public static int GetShaderLocationAttrib(Shader shader, string attribName) public static int GetShaderLocationAttrib(Shader shader, string attribName)
{ {
using var str1 = attribName.ToUTF8Buffer(); using var str1 = attribName.ToUTF8Buffer();
return GetShaderLocation(shader, str1.AsPointer()); return GetShaderLocationAttrib(shader, str1.AsPointer());
} }
/// <summary>Takes a screenshot of current screen (saved a .png)</summary> /// <summary>Takes a screenshot of current screen (saved a .png)</summary>