Rename Gestures enum to Gesture
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2 changed files with 5 additions and 5 deletions
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@ -776,16 +776,16 @@ namespace Raylib_cs
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/// <summary>Enable a set of gestures using flags</summary>
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void SetGesturesEnabled(Gestures flags);
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public static extern void SetGesturesEnabled(Gesture flags);
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/// <summary>Check if a gesture have been detected</summary>
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern bool IsGestureDetected(Gestures gesture);
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public static extern bool IsGestureDetected(Gesture gesture);
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/// <summary>Get latest detected gesture</summary>
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern Gestures GetGestureDetected();
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public static extern Gesture GetGestureDetected();
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/// <summary>Get touch points count</summary>
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -350,10 +350,10 @@ namespace Raylib_cs
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GAMEPAD_BUTTON_RIGHT_THUMB
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}
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/// <summary>Gestures
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/// <summary>Gesture
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/// NOTE: It could be used as flags to enable only some gestures</summary>
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[Flags]
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public enum Gestures
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public enum Gesture
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{
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GESTURE_NONE = 0,
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GESTURE_TAP = 1,
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