diff --git a/Raylib-cs/Raylib.cs b/Raylib-cs/Raylib.cs
index beaf96f..c7741b4 100644
--- a/Raylib-cs/Raylib.cs
+++ b/Raylib-cs/Raylib.cs
@@ -776,16 +776,16 @@ namespace Raylib_cs
/// Enable a set of gestures using flags
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern void SetGesturesEnabled(Gestures flags);
+ public static extern void SetGesturesEnabled(Gesture flags);
/// Check if a gesture have been detected
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
[return: MarshalAs(UnmanagedType.I1)]
- public static extern bool IsGestureDetected(Gestures gesture);
+ public static extern bool IsGestureDetected(Gesture gesture);
/// Get latest detected gesture
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Gestures GetGestureDetected();
+ public static extern Gesture GetGestureDetected();
/// Get touch points count
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
diff --git a/Raylib-cs/types/Input.cs b/Raylib-cs/types/Input.cs
index 18677ae..cc1030b 100644
--- a/Raylib-cs/types/Input.cs
+++ b/Raylib-cs/types/Input.cs
@@ -350,10 +350,10 @@ namespace Raylib_cs
GAMEPAD_BUTTON_RIGHT_THUMB
}
- /// Gestures
+ /// Gesture
/// NOTE: It could be used as flags to enable only some gestures
[Flags]
- public enum Gestures
+ public enum Gesture
{
GESTURE_NONE = 0,
GESTURE_TAP = 1,