Watch
2
0
Fork
You've already forked raylib-cs
0

Reorganize/format

This commit is contained in:
Rgebee 2022-02-10 08:18:46 +00:00
commit 014b1a3596
4 changed files with 75 additions and 66 deletions

55
Raylib-cs/types/Ray.cs Normal file
View file

@ -0,0 +1,55 @@
using System.Numerics;
using System.Runtime.InteropServices;
namespace Raylib_cs
{
/// <summary>
/// Ray, ray for raycasting
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct Ray
{
/// <summary>
/// Ray position (origin)
/// </summary>
public Vector3 position;
/// <summary>
/// Ray direction
/// </summary>
public Vector3 direction;
public Ray(Vector3 position, Vector3 direction)
{
this.position = position;
this.direction = direction;
}
}
/// <summary>
/// Raycast hit information
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct RayCollision
{
/// <summary>
/// Did the ray hit something?
/// </summary>
public CBool hit;
/// <summary>
/// Distance to nearest hit
/// </summary>
public float distance;
/// <summary>
/// Position of nearest hit
/// </summary>
public Vector3 point;
/// <summary>
/// Surface normal of hit
/// </summary>
public Vector3 normal;
}
}